Matrix class Null safety


Matrix(num a, num b, num c, num d, num tx, num ty)


a double
read / write
b double
read / write
c double
read / write
d double
read / write
det double
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
tx double
read / write
ty double
read / write


clone() Matrix
cloneInvert() Matrix
concat(Matrix matrix) → void
copyFrom(Matrix matrix) → void
copyFromAndConcat(Matrix copyMatrix, Matrix concatMatrix) → void
copyFromAndInvert(Matrix matrix) → void
createBox(num scaleX, num scaleY, [num rotation = 0.0, num translationX = 0.0, num translationY = 0.0]) → void
deltaTransformPoint(Point<num> point, [Point<num>? returnPoint]) Point<num>
identity() → void
invert() → void
invertAndConcat(Matrix concatMatrix) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
prepend(Matrix matrix) → void
prependTranslation(num translationX, num translationY) → void
rotate(num rotation) → void
scale(num scaleX, num scaleY) → void
setTo(num a, num b, num c, num d, num tx, num ty) → void
skew(num skewX, num skewY) → void
toString() String
A string representation of this object. [...]
transformPoint(Point<num> point, [Point<num>? returnPoint]) Point<num>
transformPointInverse(Point<num> point, [Point<num>? returnPoint]) Point<num>
transformRectangle(Rectangle<num> rectangle, [Rectangle<num>? returnRectangle]) Rectangle<num>
transformVector(Vector vector) Vector
translate(num translationX, num translationY) → void


operator ==(Object other) bool
The equality operator. [...]