SkeletonBounds class
Methods
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aabbCompute()
→ void
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aabbContainsPoint(double x, double y)
→ bool
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aabbIntersectsSegment(double x1, double y1, double x2, double y2)
→ bool
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aabbIntersectsSkeleton(SkeletonBounds bounds)
→ bool
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animationStateData(BoundingBoxAttachment boundingBox)
→ Float32List?
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containsPoint(double x, double y)
→ BoundingBoxAttachment?
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containsPointPolygon(Float32List polygon, double x, double y)
→ bool
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getHeight()
→ double
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getWidth()
→ double
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intersectsSegment(double x1, double y1, double x2, double y2)
→ BoundingBoxAttachment?
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intersectsSegmentPolygon(Float32List polygon, double x1, double y1, double x2, double y2)
→ bool
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited
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update(Skeleton skeleton, bool updateAabb)
→ void
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