menu
spine_core package
documentation
spine_core.dart
SkeletonBounds
polygons property
polygons property
dark_mode
light_mode
polygons
property
List
<
Float32List
>
polygons
final
Implementation
final List<Float32List> polygons = <Float32List>[];
spine_core package
documentation
spine_core
SkeletonBounds
polygons property
SkeletonBounds class