spine_core library

Classes

Animation
AnimationState
AnimationStateData
ArrayUtils
AtlasAttachmentLoader
Attachment
AttachmentLoader
AttachmentTimeline
Bone
BoneData
BoundingBoxAttachment
Bounds
ClippingAttachment
Color
ColorTimeline
Constraint
CurveTimeline
DeformTimeline
Disposable
DrawOrderTimeline
Enum<T>
Event
EventData
EventQueue
EventTimeline
FakeTexture
IkConstraint
IkConstraintData
IkConstraintTimeline
Interpolation
JitterEffect
LinkedMesh
MathUtils
MeshAttachment
PathAttachment
PathConstraint
PathConstraintData
PathConstraintMixTimeline
PathConstraintPositionTimeline
PathConstraintSpacingTimeline
PointAttachment
Pool<T>
Poolable
Pow
PowOut
RegionAttachment
Restorable
RotateTimeline
ScaleTimeline
ShearTimeline
Skeleton
SkeletonBounds
SkeletonClipping
SkeletonData
SkeletonJson
Skin
Slot
SlotData
SwirlEffect
Texture
TextureAtlas
TextureAtlasPage
TextureAtlasReader
TextureAtlasRegion
TextureFilter
TextureRegion
TextureWrap
TimeKeeper
Timeline
TrackEntry
TransformConstraint
TransformConstraintData
TransformConstraintTimeline
TranslateTimeline
Triangulator
TwoColorTimeline
Updatable
Vector2
VertexAttachment
VertexEffect

Enums

AttachmentType
BlendMode
EventType
MixDirection
MixPose
PositionMode
RotateMode
SpacingMode
TimelineType
TransformMode

Typedefs

Instantiator<T>() → T
TextureLoader(String path) Texture
TrackEntryCallback(TrackEntry entry) → void
TrackEntryEventCallback(TrackEntry entry, Event event) → void