Sprite class
Constructors
-
Sprite.new(Pointer<
SdlTexture> texture, {Rectangle<double> ? srcrect})
Properties
Methods
-
addChild(
Node child) → Future -
inherited
-
addEvent(
Event< EventManager> event, {Node? owner}) → void -
inherited
-
convertToNodeSpace(
[Point< double> ? point]) → Point<double> -
inherited
-
convertToNodeSpaceAR(
[Point< double> ? point]) → Point<double> -
inherited
-
convertToWorldSpace(
[Point< double> ? point]) → Point<double> -
inherited
-
convertToWorldSpaceAR(
[Point< double> ? point]) → Point<double> -
inherited
-
ctor(
) → Future -
inherited
-
destroy(
) → Future -
inherited
-
draw(
NodeContext context) → Future -
override
-
drawNormal(
NodeContext context, Rectangle< double> bb) → Future -
drawSlice(
NodeContext context, Rectangle< double> bb) → Future -
getAncestor<
T> () → T? -
inherited
-
getAnchorPoint(
) → Point< double> -
inherited
-
getAnchorPointInPoints(
) → Point< double> -
inherited
-
getAngle(
) → double -
getCloneChildren(
) → List< Node> -
inherited
-
getContentSize(
) → Point< double> -
inherited
-
getFlipX(
) → bool -
getFlipY(
) → bool -
getParent(
) → Node? -
inherited
-
getPosition(
) → Point< double> -
inherited
-
getPositionAR(
) → Point< double> -
inherited
-
getScale(
) → double -
inherited
-
getSlice(
) → bool -
getWorldAnchorPointInPoints(
) → Point< double> -
inherited
-
getWorldBoundingBox(
[Point< double> ? calc]) → Rectangle<double> -
inherited
-
getWorldContentSize(
) → Point< double> -
inherited
-
getWorldIntersectBox(
) → Rectangle< double> ? -
inherited
-
getWorldPosition(
) → Point< double> -
inherited
-
getWorldScale(
) → double -
inherited
-
lateDraw(
NodeContext context) → Future -
inherited
-
lateUpdate(
) → Future -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
refreshWaitEvent(
) → void -
inherited
-
remove(
Node child) → Future -
inherited
-
removeAllChildren(
) → Future -
inherited
-
removeEvent(
Event< EventManager> event, {Node? owner}) → void -
inherited
-
removeFromParent(
) → Future -
inherited
-
resize(
) → Future -
inherited
-
setAnchorPoint(
Point< double> anchorPoint) → void -
inherited
-
setAngle(
double angle) → void -
setContentSize(
Point< double> contentSize) → void -
inherited
-
setFlipX(
dynamic flipX) → void -
setFlipY(
dynamic flipY) → void -
setPosition(
Point< double> position) → void -
inherited
-
setPositionAR(
Point< double> position) → void -
inherited
-
setScale(
double scale) → void -
inherited
-
setSlice(
bool slice) → void -
setSpriteFrame(
SpriteFrame spriteFrame) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
NodeContext context) → Future -
inherited
-
walkDestroy(
) → Future -
inherited
-
walkResize(
) → Future -
inherited
-
walkUpdateAndDraw(
NodeContext context) → Future -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited