EventManager<T> class
Constructors
Properties
Methods
-
addNode(
Node node, T event) → void -
callEventName(
String eventName) → Future -
getCapture(
) → Node? -
getEvent(
Node node) → T? -
handleEvents(
Pointer< SdlEvent> event) → Future -
isCapture(
Node node) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeCapture(
) → void -
removeNode(
Node node) → void -
setCapture(
Node node) → void -
setTextInputPosition(
Point< double> pos) → void -
startTextInput(
) → void -
stopTextInput(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited