Node class
Constructors
- Node.new()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addChild(
Node child) → Future -
addEvent(
Event< EventManager> event, {Node? owner}) → void -
convertToNodeSpace(
[Point< double> ? point]) → Point<double> -
convertToNodeSpaceAR(
[Point< double> ? point]) → Point<double> -
convertToWorldSpace(
[Point< double> ? point]) → Point<double> -
convertToWorldSpaceAR(
[Point< double> ? point]) → Point<double> -
ctor(
) → Future -
destroy(
) → Future -
draw(
NodeContext context) → Future -
getAncestor<
T> () → T? -
getAnchorPoint(
) → Point< double> -
getAnchorPointInPoints(
) → Point< double> -
getCloneChildren(
) → List< Node> -
getContentSize(
) → Point< double> -
getParent(
) → Node? -
getPosition(
) → Point< double> -
getPositionAR(
) → Point< double> -
getScale(
) → double -
getWorldAnchorPointInPoints(
) → Point< double> -
getWorldBoundingBox(
[Point< double> ? calc]) → Rectangle<double> -
getWorldContentSize(
) → Point< double> -
getWorldIntersectBox(
) → Rectangle< double> ? -
getWorldPosition(
) → Point< double> -
getWorldScale(
) → double -
lateDraw(
NodeContext context) → Future -
lateUpdate(
) → Future -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
refreshWaitEvent(
) → void -
remove(
Node child) → Future -
removeAllChildren(
) → Future -
removeEvent(
Event< EventManager> event, {Node? owner}) → void -
removeFromParent(
) → Future -
resize(
) → Future -
setAnchorPoint(
Point< double> anchorPoint) → void -
setContentSize(
Point< double> contentSize) → void -
setPosition(
Point< double> position) → void -
setPositionAR(
Point< double> position) → void -
setScale(
double scale) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
NodeContext context) → Future -
walkDestroy(
) → Future -
walkResize(
) → Future -
walkUpdateAndDraw(
NodeContext context) → Future
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited