SdlRendererPointerEx extension

on

Methods

aaCircleColor(Point<double> p, int rad, int color) int
aaCircleRgba(Point<double> p, int rad, int r, int g, int b, int a) int
aaEllipseColor(Point<double> p, Point<double> rad, int color) int
aaEllipseRgba(Point<double> p, Point<double> rad, int r, int g, int b, int a) int
aaLineColor(Point<double> p1, Point<double> p2, int color) int
aaLineRgba(Point<double> p1, Point<double> p2, int r, int g, int b, int a) int
aaPolygonColor(List<Point<double>> ps, int color) int
aaPolygonRgba(List<Point<double>> ps, int r, int g, int b, int a) int
aaTrigonColor(Point<double> p1, Point<double> p2, Point<double> p3, int color) int
aaTrigonRgba(Point<double> p1, Point<double> p2, Point<double> p3, int r, int g, int b, int a) int
arcColor(Point<double> p, int rad, int start, int end, int color) int
arcRgba(Point<double> p, int rad, int start, int end, int r, int g, int b, int a) int
bezierColor(List<Point<double>> ps, int s, int color) int
bezierRgba(List<Point<double>> ps, int s, int r, int g, int b, int a) int
boxColor(Rectangle<double> rect, int color) int
boxRgba(Rectangle<double> rect, int r, int g, int b, int a) int
characterColor(Point<double> p, int c, int color) int
characterRgba(Point<double> p, int c, int r, int g, int b, int a) int
circleColor(Point<double> p, int rad, int color) int
circleRgba(Point<double> p, int rad, int r, int g, int b, int a) int
clear() int
copy(Pointer<SdlTexture> texture, {Rectangle<double>? srcrect, Rectangle<double>? dstrect}) int
copyEx(Pointer<SdlTexture> texture, {Rectangle<double>? srcrect, Rectangle<double>? dstrect, double angle = 0, Point<double>? center, int flip = SDL_FLIP_NONE}) int
createSoftware(Pointer<SdlSurface> surface) Pointer<SdlRenderer>
createTexture(int format, int access, int w, int h) Pointer<SdlTexture>
createTextureFromSurface(Pointer<SdlSurface> surface) Pointer<SdlTexture>
destroy() bool
drawLine(Point<double> p1, Point<double> p2) int
drawLines(List<Point<double>> points) int
drawPoint(Point<double> point) int
drawPoints(List<Point<double>> points) int
drawRect(Rectangle<double>? rect) int
drawRects(List<Rectangle<double>> rects) int
ellipseColor(Point<double> p, Point<double> rad, int color) int
ellipseRgba(Point<double> p, Point<double> rad, int r, int g, int b, int a) int
filledCircleColor(Point<double> p, int rad, int color) int
filledCircleRgba(Point<double> p, int rad, int r, int g, int b, int a) int
filledEllipseColor(Point<double> p, Point<double> rad, int color) int
filledEllipseRgba(Point<double> p, Point<double> rad, int r, int g, int b, int a) int
filledPieColor(Point<double> p, int rad, int start, int end, int color) int
filledPieRgba(Point<double> p, int rad, int start, int end, int r, int g, int b, int a) int
filledPolygonColor(List<Point<double>> ps, int color) int
filledPolygonRgba(List<Point<double>> ps, int r, int g, int b, int a) int
filledTrigonColor(Point<double> p1, Point<double> p2, Point<double> p3, int color) int
filledTrigonRgba(Point<double> p1, Point<double> p2, Point<double> p3, int r, int g, int b, int a) int
fillRect(Rectangle<double>? rect) int
fillRects(List<Rectangle<double>> rects) int
getClipRect() Rectangle<double>
getDrawBlendMode() int
getDrawColor() int
getIntegerScale() bool
getLogicalSize() Point<double>
getOutputSize() Point<double>
getTarget() Pointer<SdlTexture>
getViewport() Rectangle<double>
getWindow() Pointer<SdlWindow>
hlineColor(int x1, int x2, int y, int color) int
hlineRgba(int x1, int x2, int y, int r, int g, int b, int a) int
isCkipEnabled() bool
lineColor(Point<double> p1, Point<double> p2, int color) int
lineRgba(Point<double> p1, Point<double> p2, int r, int g, int b, int a) int
loadTexture(String file) Pointer<SdlTexture>
loadTextureRw(Pointer<SdlRWops> src, int freesrc) Pointer<SdlTexture>
loadTextureTypedRw(Pointer<SdlRWops> src, int freesrc, String type) Pointer<SdlTexture>
pieColor(Point<double> p, int rad, int start, int end, int color) int
pieRgba(Point<double> p, int rad, int start, int end, int r, int g, int b, int a) int
pixelColor(Point<double> p, int color) int
pixelRgba(Point<double> p, int r, int g, int b, int a) int
polygonColor(List<Point<double>> ps, int color) int
polygonRgba(List<Point<double>> ps, int r, int g, int b, int a) int
present() → void
rectangleColor(Rectangle<double> rect, int color) int
rectangleRgba(Rectangle<double> rect, int r, int g, int b, int a) int
roundedBoxColor(Rectangle<double> rect, int rad, int color) int
roundedBoxRgba(Rectangle<double> rect, int rad, int r, int g, int b, int a) int
roundedRectangleColor(Rectangle<double> rect, int rad, int color) int
roundedRectangleRgba(Rectangle<double> rect, int rad, int r, int g, int b, int a) int
setClipRect([Rectangle<double>? rect]) int
setDrawBlendMode(int blendMode) int
setDrawColor(int r, int g, int b, int alpha) int
setIntegerScale(bool enable) int
setLogicalSize(int w, int h) int
setScale(double scaleX, double scaleY) int
setTarget(Pointer<SdlTexture> texture) int
setViewport([Rectangle<double>? rect]) int
stringColor(Point<double> p, String s, int color) int
stringRgba(Point<double> p, String s, int r, int g, int b, int a) int
targetSupported() bool
texturedPolygon(List<Point<double>> ps, Pointer<SdlSurface> texture, Point<double> texturePos) int
thickLineColor(Point<double> p1, Point<double> p2, int width, int color) int
thickLineRgba(Point<double> p1, Point<double> p2, int width, int r, int g, int b, int a) int
trigonColor(Point<double> p1, Point<double> p2, Point<double> p3, int color) int
trigonRgba(Point<double> p1, Point<double> p2, Point<double> p3, int r, int g, int b, int a) int
vlineColor(int x, int y1, int y2, int color) int
vlineRgba(int x, int y1, int y2, int r, int g, int b, int a) int