drawRect method

int drawRect(
  1. Rectangle<double>? rect
)

Implementation

int drawRect(math.Rectangle<double>? rect) {
  Pointer<SdlRect> rectPointer = nullptr;
  if (rect != null) {
    rectPointer = rect.calloc();
  }
  // 1682
  var result = sdlRenderDrawRect(this, rectPointer);
  calloc.free(rectPointer);
  return result;
}