loadTextureRw method

Pointer<SdlTexture> loadTextureRw(
  1. Pointer<SdlRWops> src,
  2. int freesrc
)

Implementation

Pointer<SdlTexture> loadTextureRw(Pointer<SdlRWops> src, int freesrc) {
  // 418
  return imgLoadTextureRw(this, src, freesrc);
}