createTextureFromSurface method

Pointer<SdlTexture> createTextureFromSurface(
  1. Pointer<SdlSurface> surface
)

Implementation

Pointer<SdlTexture> createTextureFromSurface(Pointer<SdlSurface> surface) {
  // 322
  return sdlCreateTextureFromSurface(this, surface);
}