core/modules/core/abbr_consts library
Properties
- DEG2RAD → double
-
See RaylibConstants.DEG2RAD.
no setter
- EPSILON → double
-
See RaylibConstants.EPSILON.
no setter
- M_1_PI → double
-
See RaylibConstants.M_1_PI.
no setter
- M_2_PI → double
-
See RaylibConstants.M_2_PI.
no setter
- M_2_SQRTPI → double
-
See RaylibConstants.M_2_SQRTPI.
no setter
- M_E → double
-
See RaylibConstants.M_E.
no setter
- M_LN10 → double
-
See RaylibConstants.M_LN10.
no setter
- M_LN2 → double
-
See RaylibConstants.M_LN2.
no setter
- M_LOG10E → double
-
See RaylibConstants.M_LOG10E.
no setter
- M_LOG2E → double
-
See RaylibConstants.M_LOG2E.
no setter
- M_PI → double
-
See RaylibConstants.M_PI.
no setter
- M_PI_2 → double
-
See RaylibConstants.M_PI_2.
no setter
- M_PI_4 → double
-
See RaylibConstants.M_PI_4.
no setter
- M_SQRT1_2 → double
-
See RaylibConstants.M_SQRT1_2.
no setter
- M_SQRT2 → double
-
See RaylibConstants.M_SQRT2.
no setter
- MATERIAL_MAP_DIFFUSE → MaterialMapIndex
-
See RaylibConstants.MATERIAL_MAP_DIFFUSE.
no setter
- MATERIAL_MAP_SPECULAR → MaterialMapIndex
-
See RaylibConstants.MATERIAL_MAP_SPECULAR.
no setter
- MAX_MATERIAL_MAPS → int
-
See RaylibConstants.MAX_MATERIAL_MAPS.
no setter
- MAX_TOUCH_POINTS → int
-
See RaylibConstants.MAX_TOUCH_POINTS.
no setter
- PI → double
-
See RaylibConstants.PI.
no setter
- RAD2DEG → double
-
See RaylibConstants.RAD2DEG.
no setter
- RAND_MAX → int
-
See RaylibConstants.RAND_MAX.
no setter
- RAYLIB_VERSION → String
-
See RaylibConstants.RAYLIB_VERSION.
no setter
- RAYLIB_VERSION_MAJOR → int
-
See RaylibConstants.RAYLIB_VERSION_MAJOR.
no setter
- RAYLIB_VERSION_MINOR → int
-
See RaylibConstants.RAYLIB_VERSION_MINOR.
no setter
- RAYLIB_VERSION_PATCH → int
-
See RaylibConstants.RAYLIB_VERSION_PATCH.
no setter
- SHADER_LOC_MAP_DIFFUSE → ShaderLocationIndex
-
See RaylibConstants.SHADER_LOC_MAP_DIFFUSE.
no setter
- SHADER_LOC_MAP_SPECULAR → ShaderLocationIndex
-
See RaylibConstants.SHADER_LOC_MAP_SPECULAR.
no setter
Functions
-
Clamp(
num value, num min, num max) → double - See RaylibFunctions.Clamp.
-
FloatEquals(
double x, double y) → bool - See RaylibFunctions.FloatEquals.
-
Lerp(
num start, num end, num amount) → double - See RaylibFunctions.Lerp.
-
Normalize(
num value, num start, num end) → double - See RaylibFunctions.Normalize.
-
Remap(
num value, num inputStart, num inputEnd, num outputStart, num outputEnd) → double - See RaylibFunctions.Remap.
-
Wrap(
num value, num min, num max) → double - See RaylibFunctions.Wrap.