OfflineAudioContext class
The interface is an AudioContext interface representing an audio-processing graph built from linked together AudioNodes. In contrast with a standard AudioContext, an doesn't render the audio to the device hardware; instead, it generates it, as fast as it can, and outputs the result to an AudioBuffer.
EventTarget
BaseAudioContext
OfflineAudioContext
- Implemented types
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- OfflineAudioContext([int? numberOfChannels, int? length, double? sampleRate])
-
factory
Properties
- audioWorklet → AudioWorklet
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter - currentTime → double
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter - destination → AudioDestinationNode
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- length → int
-
Available on OfflineAudioContext, provided by the PropsOfflineAudioContext extension
no setter - listener → AudioListener
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter -
oncomplete
↔ EventHandlerNonNull<
Event> ? -
Available on OfflineAudioContext, provided by the PropsOfflineAudioContext extension
getter/setter pair -
onstatechange
↔ EventHandlerNonNull<
Event> ? -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sampleRate → double
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter - state → AudioContextState
-
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
no setter
Methods
-
addEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
createAnalyser(
) → AnalyserNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createBiquadFilter(
) → BiquadFilterNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createBuffer(
int numberOfChannels, int length, double sampleRate) → AudioBuffer -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createBufferSource(
) → AudioBufferSourceNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createChannelMerger(
[int? numberOfInputs = 6]) → ChannelMergerNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createChannelSplitter(
[int? numberOfOutputs = 6]) → ChannelSplitterNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createConstantSource(
) → ConstantSourceNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createConvolver(
) → ConvolverNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createDelay(
[double? maxDelayTime = 1.0]) → DelayNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createDynamicsCompressor(
) → DynamicsCompressorNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createGain(
) → GainNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createIIRFilter(
Iterable< double> feedforward, Iterable<double> feedback) → IIRFilterNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createOscillator(
) → OscillatorNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createPanner(
) → PannerNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createPeriodicWave(
Iterable< double> real, Iterable<double> imag, [PeriodicWaveConstraints? constraints]) → PeriodicWave -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createScriptProcessor(
[int? bufferSize = 0, int? numberOfInputChannels = 2, int? numberOfOutputChannels = 2]) → ScriptProcessorNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createStereoPanner(
) → StereoPannerNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
createWaveShaper(
) → WaveShaperNode -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
decodeAudioData(
ByteBuffer audioData, [DecodeSuccessCallback? successCallback, DecodeErrorCallback? errorCallback]) → Future< AudioBuffer> -
Available on BaseAudioContext, provided by the PropsBaseAudioContext extension
-
dispatchEvent(
Event event) → bool -
Available on EventTarget, provided by the PropsEventTarget extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
resume(
) → Future< void> -
Available on OfflineAudioContext, provided by the PropsOfflineAudioContext extension
-
startRendering(
) → Future< AudioBuffer> -
Available on OfflineAudioContext, provided by the PropsOfflineAudioContext extension
-
suspend(
double suspendTime) → Future< void> -
Available on OfflineAudioContext, provided by the PropsOfflineAudioContext extension
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited