ConvolverNode class
The interface is an AudioNode that performs a Linear Convolution on a given AudioBuffer, often used to achieve a reverb effect. A always has exactly one input and one output.
Note: For more information on the theory behind Linear Convolution, see the Convolution article on Wikipedia.
EventTarget
AudioNode
ConvolverNode
Number of inputs
1
Number of outputs
1
Channel count mode
"clamped-max"
Channel count
1
, 2
, or 4
Channel interpretation
"speakers"
- Implemented types
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- ConvolverNode(BaseAudioContext context, [ConvolverOptions? options])
-
factory
Properties
- buffer ↔ AudioBuffer?
-
Available on ConvolverNode, provided by the PropsConvolverNode extension
getter/setter pair - channelCount ↔ int
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - channelCountMode ↔ ChannelCountMode
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - channelInterpretation ↔ ChannelInterpretation
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - context → BaseAudioContext
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- normalize ↔ bool
-
Available on ConvolverNode, provided by the PropsConvolverNode extension
getter/setter pair - numberOfInputs → int
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - numberOfOutputs → int
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
connect(
AudioNode destinationNode, [int? output = 0, int? input = 0]) → AudioNode -
Available on AudioNode, provided by the PropsAudioNode extension
-
disconnect(
[AudioNode? destinationNode, int? output, int? input]) → void -
Available on AudioNode, provided by the PropsAudioNode extension
-
dispatchEvent(
Event event) → bool -
Available on EventTarget, provided by the PropsEventTarget extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited