ConvolverNode class

The interface is an AudioNode that performs a Linear Convolution on a given AudioBuffer, often used to achieve a reverb effect. A always has exactly one input and one output.

Note: For more information on the theory behind Linear Convolution, see the Convolution article on Wikipedia.

EventTarget

AudioNode

ConvolverNode

Number of inputs 1

Number of outputs 1

Channel count mode "clamped-max"

Channel count 1, 2, or 4

Channel interpretation "speakers"

Implemented types
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

ConvolverNode(BaseAudioContext context, [ConvolverOptions? options])
factory

Properties

buffer AudioBuffer?

Available on ConvolverNode, provided by the PropsConvolverNode extension

getter/setter pair
channelCount int

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelCountMode ChannelCountMode

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelInterpretation ChannelInterpretation

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
context BaseAudioContext

Available on AudioNode, provided by the PropsAudioNode extension

no setter
hashCode int
The hash code for this object.
no setterinherited
normalize bool

Available on ConvolverNode, provided by the PropsConvolverNode extension

getter/setter pair
numberOfInputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
numberOfOutputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

connect(AudioNode destinationNode, [int? output = 0, int? input = 0]) AudioNode

Available on AudioNode, provided by the PropsAudioNode extension

disconnect([AudioNode? destinationNode, int? output, int? input]) → void

Available on AudioNode, provided by the PropsAudioNode extension

dispatchEvent(Event event) bool

Available on EventTarget, provided by the PropsEventTarget extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited