DynamicsCompressorNode class
The interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio. is an AudioNode that has exactly one input and one output.
EventTarget
AudioNode
DynamicsCompressorNode
Number of inputs
1
Number of outputs
1
Channel count mode
"clamped-max"
Channel count
2
Channel interpretation
"speakers"
- Implemented types
- Available Extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- DynamicsCompressorNode(BaseAudioContext context, [DynamicsCompressorOptions? options])
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited