DynamicsCompressorNode class
The interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio. is an AudioNode that has exactly one input and one output.
EventTarget
AudioNode
DynamicsCompressorNode
Number of inputs
1
Number of outputs
1
Channel count mode
"clamped-max"
Channel count
2
Channel interpretation
"speakers"
- Implemented types
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- DynamicsCompressorNode(BaseAudioContext context, [DynamicsCompressorOptions? options])
-
factory
Properties
- attack → AudioParam
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter - channelCount ↔ int
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - channelCountMode ↔ ChannelCountMode
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - channelInterpretation ↔ ChannelInterpretation
-
Available on AudioNode, provided by the PropsAudioNode extension
getter/setter pair - context → BaseAudioContext
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- knee → AudioParam
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter - numberOfInputs → int
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - numberOfOutputs → int
-
Available on AudioNode, provided by the PropsAudioNode extension
no setter - ratio → AudioParam
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter - reduction → double
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter - release → AudioParam
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- threshold → AudioParam
-
Available on DynamicsCompressorNode, provided by the PropsDynamicsCompressorNode extension
no setter
Methods
-
addEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
connect(
AudioNode destinationNode, [int? output = 0, int? input = 0]) → AudioNode -
Available on AudioNode, provided by the PropsAudioNode extension
-
disconnect(
[AudioNode? destinationNode, int? output, int? input]) → void -
Available on AudioNode, provided by the PropsAudioNode extension
-
dispatchEvent(
Event event) → bool -
Available on EventTarget, provided by the PropsEventTarget extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeEventListener(
String type, EventListener? callback, [dynamic options]) → void -
Available on EventTarget, provided by the PropsEventTarget extension
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited