DynamicsCompressorNode class

The interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio. is an AudioNode that has exactly one input and one output.

EventTarget

AudioNode

DynamicsCompressorNode

Number of inputs 1

Number of outputs 1

Channel count mode "clamped-max"

Channel count 2

Channel interpretation "speakers"

Implemented types
Available Extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

DynamicsCompressorNode(BaseAudioContext context, [DynamicsCompressorOptions? options])
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited