DelayNode class

The interface represents a delay-line; an AudioNode audio-processing module that causes a delay between the arrival of an input data and its propagation to the output. A always has exactly one input and one output, both with the same amount of channels.

When creating a graph that has a cycle, it is mandatory to have at least one in the cycle, or the nodes taking part in the cycle will be muted.

EventTarget

AudioNode

DelayNode

Number of inputs 1

Number of outputs 1

Channel count mode "max"

Channel count 2 (not used in the default count mode)

Channel interpretation "speakers"

Implemented types
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

DelayNode(BaseAudioContext context, [DelayOptions? options])
factory

Properties

channelCount int

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelCountMode ChannelCountMode

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelInterpretation ChannelInterpretation

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
context BaseAudioContext

Available on AudioNode, provided by the PropsAudioNode extension

no setter
delayTime AudioParam

Available on DelayNode, provided by the PropsDelayNode extension

no setter
hashCode int
The hash code for this object.
no setterinherited
numberOfInputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
numberOfOutputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

connect(AudioNode destinationNode, [int? output = 0, int? input = 0]) AudioNode

Available on AudioNode, provided by the PropsAudioNode extension

disconnect([AudioNode? destinationNode, int? output, int? input]) → void

Available on AudioNode, provided by the PropsAudioNode extension

dispatchEvent(Event event) bool

Available on EventTarget, provided by the PropsEventTarget extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited