GainNode class

The interface represents a change in volume. It is an AudioNode audio-processing module that causes a given gain to be applied to the input data before its propagation to the output. A always has exactly one input and one output, both with the same number of channels. The gain is a unitless value, changing with time, that is multiplied to each corresponding sample of all input channels. If modified, the new gain is instantly applied, causing unaesthetic 'clicks' in the resulting audio. To prevent this from happening, never change the value directly but use the exponential interpolation methods on the AudioParam interface.

EventTarget

AudioNode

GainNode

Number of inputs 1

Number of outputs 1

Channel count mode "max"

Channel count 2 (not used in the default count mode)

Channel interpretation "speakers"

Implemented types
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

GainNode(BaseAudioContext context, [GainOptions? options])
factory

Properties

channelCount int

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelCountMode ChannelCountMode

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelInterpretation ChannelInterpretation

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
context BaseAudioContext

Available on AudioNode, provided by the PropsAudioNode extension

no setter
gain AudioParam

Available on GainNode, provided by the PropsGainNode extension

no setter
hashCode int
The hash code for this object.
no setterinherited
numberOfInputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
numberOfOutputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

connect(AudioNode destinationNode, [int? output = 0, int? input = 0]) AudioNode

Available on AudioNode, provided by the PropsAudioNode extension

disconnect([AudioNode? destinationNode, int? output, int? input]) → void

Available on AudioNode, provided by the PropsAudioNode extension

dispatchEvent(Event event) bool

Available on EventTarget, provided by the PropsEventTarget extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited