WebGL2RenderingContextBase class
- Implementers
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- WebGL2RenderingContextBase()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
beginQuery(
int target, WebGLQuery query) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
beginTransformFeedback(
int primitiveMode) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
bindBufferBase(
int target, int index, WebGLBuffer? buffer) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
bindBufferRange(
int target, int index, WebGLBuffer? buffer, int offset, int size) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
bindSampler(
int unit, WebGLSampler? sampler) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
bindTransformFeedback(
int target, WebGLTransformFeedback? tf) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
bindVertexArray(
WebGLVertexArrayObject? array) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
blitFramebuffer(
int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
clearBufferfi(
int buffer, int drawbuffer, dynamic depth, int stencil) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
clearBufferfv(
int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
clearBufferiv(
int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
clearBufferuiv(
int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
clientWaitSync(
WebGLSync sync, int flags, int timeout) → int -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
compressedTexImage3D(
int target, int level, int internalformat, int width, int height, int depth, int border, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
compressedTexSubImage3D(
int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
copyBufferSubData(
int readTarget, int writeTarget, int readOffset, int writeOffset, int size) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
copyTexSubImage3D(
int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
createQuery(
) → WebGLQuery? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
createSampler(
) → WebGLSampler? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
createTransformFeedback(
) → WebGLTransformFeedback? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
createVertexArray(
) → WebGLVertexArrayObject? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
deleteQuery(
WebGLQuery? query) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
deleteSampler(
WebGLSampler? sampler) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
deleteSync(
WebGLSync? sync) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
deleteTransformFeedback(
WebGLTransformFeedback? tf) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
deleteVertexArray(
WebGLVertexArrayObject? vertexArray) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
drawArraysInstanced(
int mode, int first, int count, int instanceCount) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
drawBuffers(
Iterable< int> buffers) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
drawElementsInstanced(
int mode, int count, int type, int offset, int instanceCount) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
drawRangeElements(
int mode, int start, int end, int count, int type, int offset) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
endQuery(
int target) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
endTransformFeedback(
) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
fenceSync(
int condition, int flags) → WebGLSync? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
framebufferTextureLayer(
int target, int attachment, WebGLTexture? texture, int level, int layer) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getActiveUniformBlockName(
WebGLProgram program, int uniformBlockIndex) → String? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getActiveUniformBlockParameter(
WebGLProgram program, int uniformBlockIndex, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getActiveUniforms(
WebGLProgram program, Iterable< int> uniformIndices, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getBufferSubData(
int target, int srcByteOffset, dynamic dstBuffer, [int? dstOffset = 0, int? length = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getFragDataLocation(
WebGLProgram program, String name) → int -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getIndexedParameter(
int target, int index) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getInternalformatParameter(
int target, int internalformat, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getQuery(
int target, int pname) → WebGLQuery? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getQueryParameter(
WebGLQuery query, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getSamplerParameter(
WebGLSampler sampler, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getSyncParameter(
WebGLSync sync, int pname) → dynamic -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getTransformFeedbackVarying(
WebGLProgram program, int index) → WebGLActiveInfo? -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getUniformBlockIndex(
WebGLProgram program, String uniformBlockName) → int -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
getUniformIndices(
WebGLProgram program, Iterable< String> uniformNames) → Iterable<int> -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
invalidateFramebuffer(
int target, Iterable< int> attachments) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
invalidateSubFramebuffer(
int target, Iterable< int> attachments, int x, int y, int width, int height) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
isQuery(
WebGLQuery? query) → bool -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
isSampler(
WebGLSampler? sampler) → bool -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
isSync(
WebGLSync? sync) → bool -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
isTransformFeedback(
WebGLTransformFeedback? tf) → bool -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
isVertexArray(
WebGLVertexArrayObject? vertexArray) → bool -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pauseTransformFeedback(
) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
readBuffer(
int src) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
renderbufferStorageMultisample(
int target, int samples, int internalformat, int width, int height) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
resumeTransformFeedback(
) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
samplerParameterf(
WebGLSampler sampler, int pname, dynamic param) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
samplerParameteri(
WebGLSampler sampler, int pname, int param) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
texImage3D(
int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, [dynamic srcData, int? srcOffset]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
texStorage2D(
int target, int levels, int internalformat, int width, int height) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
texStorage3D(
int target, int levels, int internalformat, int width, int height, int depth) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
texSubImage3D(
int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, [dynamic srcData, int? srcOffset = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
toString(
) → String -
A string representation of this object.
inherited
-
transformFeedbackVaryings(
WebGLProgram program, Iterable< String> varyings, int bufferMode) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform1ui(
WebGLUniformLocation? location, int v0) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform1uiv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform2ui(
WebGLUniformLocation? location, int v0, int v1) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform2uiv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform3ui(
WebGLUniformLocation? location, int v0, int v1, int v2) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform3uiv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform4ui(
WebGLUniformLocation? location, int v0, int v1, int v2, int v3) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniform4uiv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformBlockBinding(
WebGLProgram program, int uniformBlockIndex, int uniformBlockBinding) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix2x3fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix2x4fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix3x2fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix3x4fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix4x2fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
uniformMatrix4x3fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribDivisor(
int index, int divisor) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribI4i(
int index, int x, int y, int z, int w) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribI4iv(
int index, dynamic values) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribI4ui(
int index, int x, int y, int z, int w) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribI4uiv(
int index, dynamic values) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
vertexAttribIPointer(
int index, int size, int type, int stride, int offset) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
-
waitSync(
WebGLSync sync, int flags, int timeout) → void -
Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- activeUniformBlocks → int
-
no setter
- alreadySignaled → int
-
no setter
- anySamplesPassed → int
-
no setter
- anySamplesPassedConservative → int
-
no setter
- color → int
-
no setter
- colorAttachment1 → int
-
no setter
- colorAttachment10 → int
-
no setter
- colorAttachment11 → int
-
no setter
- colorAttachment12 → int
-
no setter
- colorAttachment13 → int
-
no setter
- colorAttachment14 → int
-
no setter
- colorAttachment15 → int
-
no setter
- colorAttachment2 → int
-
no setter
- colorAttachment3 → int
-
no setter
- colorAttachment4 → int
-
no setter
- colorAttachment5 → int
-
no setter
- colorAttachment6 → int
-
no setter
- colorAttachment7 → int
-
no setter
- colorAttachment8 → int
-
no setter
- colorAttachment9 → int
-
no setter
- compareRefToTexture → int
-
no setter
- conditionSatisfied → int
-
no setter
- copyReadBuffer → int
-
no setter
- copyReadBufferBinding → int
-
no setter
- copyWriteBuffer → int
-
no setter
- copyWriteBufferBinding → int
-
no setter
- currentQuery → int
-
no setter
- depth → int
-
no setter
- depth24Stencil8 → int
-
no setter
- depth32fStencil8 → int
-
no setter
- depthComponent24 → int
-
no setter
- depthComponent32f → int
-
no setter
- drawBuffer0 → int
-
no setter
- drawBuffer1 → int
-
no setter
- drawBuffer10 → int
-
no setter
- drawBuffer11 → int
-
no setter
- drawBuffer12 → int
-
no setter
- drawBuffer13 → int
-
no setter
- drawBuffer14 → int
-
no setter
- drawBuffer15 → int
-
no setter
- drawBuffer2 → int
-
no setter
- drawBuffer3 → int
-
no setter
- drawBuffer4 → int
-
no setter
- drawBuffer5 → int
-
no setter
- drawBuffer6 → int
-
no setter
- drawBuffer7 → int
-
no setter
- drawBuffer8 → int
-
no setter
- drawBuffer9 → int
-
no setter
- drawFramebuffer → int
-
no setter
- drawFramebufferBinding → int
-
no setter
- dynamicCopy → int
-
no setter
- dynamicRead → int
-
no setter
- float32UnsignedInt248Rev → int
-
no setter
- floatMat2x3 → int
-
no setter
- floatMat2x4 → int
-
no setter
- floatMat3x2 → int
-
no setter
- floatMat3x4 → int
-
no setter
- floatMat4x2 → int
-
no setter
- floatMat4x3 → int
-
no setter
- fragmentShaderDerivativeHint → int
-
no setter
- framebufferAttachmentAlphaSize → int
-
no setter
- framebufferAttachmentBlueSize → int
-
no setter
- framebufferAttachmentColorEncoding → int
-
no setter
- framebufferAttachmentComponentType → int
-
no setter
- framebufferAttachmentDepthSize → int
-
no setter
- framebufferAttachmentGreenSize → int
-
no setter
- framebufferAttachmentRedSize → int
-
no setter
- framebufferAttachmentStencilSize → int
-
no setter
- framebufferAttachmentTextureLayer → int
-
no setter
- framebufferDefault → int
-
no setter
- framebufferIncompleteMultisample → int
-
no setter
- halfFloat → int
-
no setter
- int2101010Rev → int
-
no setter
- interleavedAttribs → int
-
no setter
- intSampler2d → int
-
no setter
- intSampler2dArray → int
-
no setter
- intSampler3d → int
-
no setter
- intSamplerCube → int
-
no setter
- invalidIndex → int
-
no setter
- max → int
-
no setter
- max3dTextureSize → int
-
no setter
- maxArrayTextureLayers → int
-
no setter
- maxClientWaitTimeoutWebgl → int
-
no setter
- maxColorAttachments → int
-
no setter
- maxCombinedFragmentUniformComponents → int
-
no setter
- maxCombinedUniformBlocks → int
-
no setter
- maxCombinedVertexUniformComponents → int
-
no setter
- maxDrawBuffers → int
-
no setter
- maxElementIndex → int
-
no setter
- maxElementsIndices → int
-
no setter
- maxElementsVertices → int
-
no setter
- maxFragmentInputComponents → int
-
no setter
- maxFragmentUniformBlocks → int
-
no setter
- maxFragmentUniformComponents → int
-
no setter
- maxProgramTexelOffset → int
-
no setter
- maxSamples → int
-
no setter
- maxServerWaitTimeout → int
-
no setter
- maxTextureLodBias → int
-
no setter
- maxTransformFeedbackInterleavedComponents → int
-
no setter
- maxTransformFeedbackSeparateAttribs → int
-
no setter
- maxTransformFeedbackSeparateComponents → int
-
no setter
- maxUniformBlockSize → int
-
no setter
- maxUniformBufferBindings → int
-
no setter
- maxVaryingComponents → int
-
no setter
- maxVertexOutputComponents → int
-
no setter
- maxVertexUniformBlocks → int
-
no setter
- maxVertexUniformComponents → int
-
no setter
- min → int
-
no setter
- minProgramTexelOffset → int
-
no setter
- objectType → int
-
no setter
- packRowLength → int
-
no setter
- packSkipPixels → int
-
no setter
- packSkipRows → int
-
no setter
- pixelPackBuffer → int
-
no setter
- pixelPackBufferBinding → int
-
no setter
- pixelUnpackBuffer → int
-
no setter
- pixelUnpackBufferBinding → int
-
no setter
- queryResult → int
-
no setter
- queryResultAvailable → int
-
no setter
- r11fG11fB10f → int
-
no setter
- r16f → int
-
no setter
- r16i → int
-
no setter
- r16ui → int
-
no setter
- r32f → int
-
no setter
- r32i → int
-
no setter
- r32ui → int
-
no setter
- r8 → int
-
no setter
- r8i → int
-
no setter
- r8Snorm → int
-
no setter
- r8ui → int
-
no setter
- rasterizerDiscard → int
-
no setter
- readBuffer → int
-
no setter
- readFramebuffer → int
-
no setter
- readFramebufferBinding → int
-
no setter
- red → int
-
no setter
- redInteger → int
-
no setter
- renderbufferSamples → int
-
no setter
- rg → int
-
no setter
- rg16f → int
-
no setter
- rg16i → int
-
no setter
- rg16ui → int
-
no setter
- rg32f → int
-
no setter
- rg32i → int
-
no setter
- rg32ui → int
-
no setter
- rg8 → int
-
no setter
- rg8i → int
-
no setter
- rg8Snorm → int
-
no setter
- rg8ui → int
-
no setter
- rgb10A2 → int
-
no setter
- rgb10A2ui → int
-
no setter
- rgb16f → int
-
no setter
- rgb16i → int
-
no setter
- rgb16ui → int
-
no setter
- rgb32f → int
-
no setter
- rgb32i → int
-
no setter
- rgb32ui → int
-
no setter
- rgb8 → int
-
no setter
- rgb8i → int
-
no setter
- rgb8Snorm → int
-
no setter
- rgb8ui → int
-
no setter
- rgb9E5 → int
-
no setter
- rgba16f → int
-
no setter
- rgba16i → int
-
no setter
- rgba16ui → int
-
no setter
- rgba32f → int
-
no setter
- rgba32i → int
-
no setter
- rgba32ui → int
-
no setter
- rgba8 → int
-
no setter
- rgba8i → int
-
no setter
- rgba8Snorm → int
-
no setter
- rgba8ui → int
-
no setter
- rgbaInteger → int
-
no setter
- rgbInteger → int
-
no setter
- rgInteger → int
-
no setter
- sampler2dArray → int
-
no setter
- sampler2dArrayShadow → int
-
no setter
- sampler2dShadow → int
-
no setter
- sampler3d → int
-
no setter
- samplerBinding → int
-
no setter
- samplerCubeShadow → int
-
no setter
- separateAttribs → int
-
no setter
- signaled → int
-
no setter
- signedNormalized → int
-
no setter
- srgb → int
-
no setter
- srgb8 → int
-
no setter
- srgb8Alpha8 → int
-
no setter
- staticCopy → int
-
no setter
- staticRead → int
-
no setter
- stencil → int
-
no setter
- streamCopy → int
-
no setter
- streamRead → int
-
no setter
- syncCondition → int
-
no setter
- syncFence → int
-
no setter
- syncFlags → int
-
no setter
- syncFlushCommandsBit → int
-
no setter
- syncGpuCommandsComplete → int
-
no setter
- syncStatus → int
-
no setter
- texture2dArray → int
-
no setter
- texture3d → int
-
no setter
- textureBaseLevel → int
-
no setter
- textureBinding2dArray → int
-
no setter
- textureBinding3d → int
-
no setter
- textureCompareFunc → int
-
no setter
- textureCompareMode → int
-
no setter
- textureImmutableFormat → int
-
no setter
- textureImmutableLevels → int
-
no setter
- textureMaxLevel → int
-
no setter
- textureMaxLod → int
-
no setter
- textureMinLod → int
-
no setter
- textureWrapR → int
-
no setter
- timeoutExpired → int
-
no setter
- timeoutIgnored → int
-
no setter
- transformFeedback → int
-
no setter
- transformFeedbackActive → int
-
no setter
- transformFeedbackBinding → int
-
no setter
- transformFeedbackBuffer → int
-
no setter
- transformFeedbackBufferBinding → int
-
no setter
- transformFeedbackBufferMode → int
-
no setter
- transformFeedbackBufferSize → int
-
no setter
- transformFeedbackBufferStart → int
-
no setter
- transformFeedbackPaused → int
-
no setter
- transformFeedbackPrimitivesWritten → int
-
no setter
- transformFeedbackVaryings → int
-
no setter
- uniformArrayStride → int
-
no setter
- uniformBlockActiveUniformIndices → int
-
no setter
- uniformBlockActiveUniforms → int
-
no setter
- uniformBlockBinding → int
-
no setter
- uniformBlockDataSize → int
-
no setter
- uniformBlockIndex → int
-
no setter
- uniformBlockReferencedByFragmentShader → int
-
no setter
- uniformBlockReferencedByVertexShader → int
-
no setter
- uniformBuffer → int
-
no setter
- uniformBufferBinding → int
-
no setter
- uniformBufferOffsetAlignment → int
-
no setter
- uniformBufferSize → int
-
no setter
- uniformBufferStart → int
-
no setter
- uniformIsRowMajor → int
-
no setter
- uniformMatrixStride → int
-
no setter
- uniformOffset → int
-
no setter
- uniformSize → int
-
no setter
- uniformType → int
-
no setter
- unpackImageHeight → int
-
no setter
- unpackRowLength → int
-
no setter
- unpackSkipImages → int
-
no setter
- unpackSkipPixels → int
-
no setter
- unpackSkipRows → int
-
no setter
- unsignaled → int
-
no setter
- unsignedInt10f11f11fRev → int
-
no setter
- unsignedInt2101010Rev → int
-
no setter
- unsignedInt248 → int
-
no setter
- unsignedInt5999Rev → int
-
no setter
- unsignedIntSampler2d → int
-
no setter
- unsignedIntSampler2dArray → int
-
no setter
- unsignedIntSampler3d → int
-
no setter
- unsignedIntSamplerCube → int
-
no setter
- unsignedIntVec2 → int
-
no setter
- unsignedIntVec3 → int
-
no setter
- unsignedIntVec4 → int
-
no setter
- unsignedNormalized → int
-
no setter
- vertexArrayBinding → int
-
no setter
- vertexAttribArrayDivisor → int
-
no setter
- vertexAttribArrayInteger → int
-
no setter
- waitFailed → int
-
no setter