uniform3ui method

void uniform3ui(
  1. WebGLUniformLocation? location,
  2. int v0,
  3. int v1,
  4. int v2,
)

Implementation

void uniform3ui(WebGLUniformLocation? location, int v0, int v1, int v2) =>
    js_util.callMethod(this, 'uniform3ui', [location, v0, v1, v2]);