uniform4ui method

void uniform4ui(
  1. WebGLUniformLocation? location,
  2. int v0,
  3. int v1,
  4. int v2,
  5. int v3,
)

Implementation

void uniform4ui(
        WebGLUniformLocation? location, int v0, int v1, int v2, int v3) =>
    js_util.callMethod(this, 'uniform4ui', [location, v0, v1, v2, v3]);