uniform1uiv method

void uniform1uiv(
  1. WebGLUniformLocation? location,
  2. dynamic data, [
  3. int? srcOffset = 0,
  4. int? srcLength = 0,
])

Implementation

void uniform1uiv(WebGLUniformLocation? location, dynamic data,
        [int? srcOffset = 0, int? srcLength = 0]) =>
    js_util.callMethod(
        this, 'uniform1uiv', [location, data, srcOffset, srcLength]);