EnvironmentSettings class Lighting and environment
A copyable, interpolatable snapshot of a Scene's scene-wide look.
Read one with Scene.environmentSettings and apply one by assigning it
back. lerp blends two snapshots: continuous fields (exposure, intensities,
color-grading and post-effect parameters) interpolate; discrete fields (the
image-based-lighting environment, skybox, sky lighting, sun light, tone
mapping operator, and each effect's enabled flag) switch at the halfway
point so the endpoints reproduce the inputs exactly. To cross-fade an effect
on or off smoothly, animate its amount (e.g. bloom intensity) rather than
relying on the flag.
A typical scripted transition drives t from an animation each frame:
scene.environmentSettings = EnvironmentSettings.lerp(dayLook, nightLook, t);
Constructors
- EnvironmentSettings({EnvironmentMap? environment, Skybox? skybox, SkyEnvironment? skyEnvironment, SunLight? sunLight, ToneMappingMode toneMapping = ToneMappingMode.pbrNeutral, double environmentIntensity = 1.0, double exposure = 1.0, bool colorGradingEnabled = false, double brightness = 1.0, double contrast = 1.0, double saturation = 1.0, double temperature = 0.0, double tint = 0.0, Vector3? lift, Vector3? gamma, Vector3? gain, bool bloomEnabled = false, double bloomThreshold = 1.0, double bloomIntensity = 0.5, double bloomScatter = 0.7, bool vignetteEnabled = false, double vignetteIntensity = 0.5, double vignetteRadius = 0.75, double vignetteSmoothness = 0.5, bool chromaticAberrationEnabled = false, double chromaticAberrationIntensity = 0.5, bool filmGrainEnabled = false, double filmGrainIntensity = 0.3, bool ambientOcclusionEnabled = false, double ambientOcclusionRadius = 0.33, double ambientOcclusionIntensity = 1.22, double ambientOcclusionBias = 0.07})
-
Creates a settings snapshot. Most callers use
Scene.environmentSettingsor EnvironmentSettings.lerp instead of this directly. - EnvironmentSettings.fromScene(Scene scene)
-
Reads the current look of
sceneinto a snapshot. The IBL/sky references are shared (not deep-copied); the scalar look is captured by value.factory
Properties
- ambientOcclusionBias ↔ double
-
getter/setter pair
- ambientOcclusionEnabled ↔ bool
-
getter/setter pair
- ambientOcclusionIntensity ↔ double
-
getter/setter pair
- ambientOcclusionRadius ↔ double
-
getter/setter pair
- bloomEnabled ↔ bool
-
getter/setter pair
- bloomIntensity ↔ double
-
getter/setter pair
- bloomScatter ↔ double
-
getter/setter pair
- bloomThreshold ↔ double
-
getter/setter pair
- brightness ↔ double
-
getter/setter pair
- chromaticAberrationEnabled ↔ bool
-
getter/setter pair
- chromaticAberrationIntensity ↔ double
-
getter/setter pair
- colorGradingEnabled ↔ bool
-
getter/setter pair
- contrast ↔ double
-
getter/setter pair
- environment ↔ EnvironmentMap?
-
getter/setter pair
- environmentIntensity ↔ double
-
getter/setter pair
- exposure ↔ double
-
getter/setter pair
- filmGrainEnabled ↔ bool
-
getter/setter pair
- filmGrainIntensity ↔ double
-
getter/setter pair
- gain ↔ Vector3
-
getter/setter pair
- gamma ↔ Vector3
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- lift ↔ Vector3
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- saturation ↔ double
-
getter/setter pair
- skybox ↔ Skybox?
-
getter/setter pair
- skyEnvironment ↔ SkyEnvironment?
-
getter/setter pair
- sunLight ↔ SunLight?
-
getter/setter pair
- temperature ↔ double
-
getter/setter pair
- tint ↔ double
-
getter/setter pair
- toneMapping ↔ ToneMappingMode
-
getter/setter pair
- vignetteEnabled ↔ bool
-
getter/setter pair
- vignetteIntensity ↔ double
-
getter/setter pair
- vignetteRadius ↔ double
-
getter/setter pair
- vignetteSmoothness ↔ double
-
getter/setter pair
Methods
-
applyTo(
Scene scene) → void -
Applies this snapshot to
scene, mutating its live look fields. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
lerp(
EnvironmentSettings a, EnvironmentSettings b, double t) → EnvironmentSettings -
Interpolates from
atobbyt(0 =a, 1 =b). See the class doc for which fields blend and which switch.