EnvironmentMap class base
Constructors
- EnvironmentMap.empty()
-
factory
- EnvironmentMap.fromGpuTextures({required Texture radianceTexture, Texture? irradianceTexture})
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- irradianceTexture → Texture
-
The integral of all light being received by a given surface at any direction.
no setter
- radianceTexture → Texture
-
Represents the light being emitted by the environment from any direction.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
isEmpty(
) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromAssets(
{required String radianceImagePath, String? irradianceImagePath}) → Future< EnvironmentMap> -
fromUIImages(
{required Image radianceImage, Image? irradianceImage}) → Future< EnvironmentMap>