ActorShape class
- Inheritance
-
- Object
- ActorComponent
- ActorNode
- ActorDrawable
- ActorShape
- Implementers
Constructors
Properties
-
allClips
→ List<
List< ActorClip> ?> -
no setterinherited
-
allConstraints
→ List<
ActorConstraint> -
no setterinherited
- artboard ↔ ActorArtboard
-
getter/setter pairinherited
- blendModeId ↔ int
-
getter/setter pairoverride
- childOpacity → double
-
no setterinherited
-
children
→ List<
ActorComponent> ? -
no setterinherited
-
clips
→ List<
ActorClip> ? -
no setterinherited
-
clipShapes
→ List<
List< ClipShape> > -
no setterinherited
- collapsedVisibility ↔ bool
-
getter/setter pairinherited
-
dependents
↔ List<
ActorComponent> ? -
getter/setter pairinherited
- dirtMask ↔ int
-
getter/setter pairinherited
- doesDraw → bool
-
no setterinherited
- drawIndex ↔ int
-
getter/setter pairinherited
- drawOrder ↔ int
-
getter/setter pairinherited
- fill → ActorFill?
-
no setter
-
fills
→ List<
ActorFill> -
no setter
- graphOrder ↔ int
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- idx ↔ int
-
getter/setter pairinherited
- isHidden ↔ bool
-
getter/setter pairinherited
- layerEffect → ActorLayerEffectRenderer?
-
no setterinherited
- layerEffectRenderParent ↔ ActorNode?
-
If this is set the drawable belongs to a layer. We store a reference to
the parent node that contains the layer.
getter/setter pairinherited
- name → String
-
no setterinherited
- opacity ↔ double
-
getter/setter pairinherited
- parent ↔ ActorNode?
-
getter/setter pairinherited
-
paths
→ List<
ActorBasePath> -
no setter
- renderCollapsed → bool
-
no setterinherited
- renderOpacity → double
-
no setterinherited
- rotation ↔ double
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleX ↔ double
-
getter/setter pairinherited
- scaleY ↔ double
-
getter/setter pairinherited
- stroke → ActorStroke?
-
no setter
-
strokes
→ List<
ActorStroke> -
no setter
- transform → Mat2D
-
no setterinherited
- transformAffectsStroke → bool
-
no setter
- translation ↔ Vec2D
-
getter/setter pairinherited
- worldTransform ↔ Mat2D
-
getter/setter pairinherited
- worldTransformOverride ↔ Mat2D?
-
getter/setter pairinherited
- x ↔ double
-
getter/setter pairinherited
- y ↔ double
-
getter/setter pairinherited
Methods
-
addChild(
ActorComponent component) → void -
inherited
-
addConstraint(
ActorConstraint constraint) → bool -
inherited
-
addFill(
ActorFill fill) → void -
addPath(
ActorBasePath path) → bool -
addPeerConstraint(
ActorConstraint constraint) → bool -
inherited
-
addStroke(
ActorStroke stroke) → void -
all(
ComponentWalkCallback cb) → bool -
inherited
-
completeResolve(
) → void -
inherited
-
computeAABB(
) → AABB -
override
-
copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void -
inherited
-
copyDrawable(
ActorDrawable node, ActorArtboard resetArtboard) → void -
inherited
-
copyNode(
ActorNode node, ActorArtboard resetArtboard) → void -
inherited
-
copyShape(
ActorShape node, ActorArtboard resetArtboard) → void -
eachChildRecursive(
ComponentWalkCallback cb) → bool -
inherited
-
findLayerEffect(
) → void -
inherited
-
getWorldTranslation(
Vec2D vec) → Vec2D -
inherited
-
initializeGraphics(
) → void -
override
-
invalidateShape(
) → void -
inherited
-
makeInstance(
ActorArtboard resetArtboard) → ActorComponent -
override
-
markTransformDirty(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDirty(
int dirt) → void -
inherited
-
onParentChanged(
ActorNode? from, ActorNode? to) → void -
inherited
-
removeChild(
ActorComponent component) → void -
inherited
-
removePath(
ActorBasePath path) → bool -
resolveComponentIndices(
List< ActorComponent?> components) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
int dirt) → void -
override
-
updateTransform(
) → void -
inherited
-
updateWorldTransform(
) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
read(
ActorArtboard artboard, StreamReader reader, ActorShape component) → ActorShape -
override