ActorNodeSolo class

Inheritance

Constructors

ActorNodeSolo()

Properties

activeChildIndex int
getter/setter pair
allClips List<List<ActorClip>?>
no setterinherited
allConstraints List<ActorConstraint>
no setterinherited
artboard ActorArtboard
getter/setter pairinherited
childOpacity double
no setterinherited
children List<ActorComponent>?
no setterinherited
clips List<ActorClip>?
no setterinherited
collapsedVisibility bool
getter/setter pairinherited
dependents List<ActorComponent>?
getter/setter pairinherited
dirtMask int
getter/setter pairinherited
graphOrder int
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
idx int
getter/setter pairinherited
layerEffect ActorLayerEffectRenderer?
no setterinherited
name String
no setterinherited
opacity double
getter/setter pairinherited
parent ActorNode?
getter/setter pairinherited
renderCollapsed bool
no setterinherited
renderOpacity double
no setterinherited
rotation double
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaleX double
getter/setter pairinherited
scaleY double
getter/setter pairinherited
transform Mat2D
no setterinherited
translation Vec2D
getter/setter pairinherited
worldTransform Mat2D
getter/setter pairinherited
worldTransformOverride Mat2D?
getter/setter pairinherited
x double
getter/setter pairinherited
y double
getter/setter pairinherited

Methods

addChild(ActorComponent component) → void
inherited
addConstraint(ActorConstraint constraint) bool
inherited
addPeerConstraint(ActorConstraint constraint) bool
inherited
all(ComponentWalkCallback cb) bool
inherited
completeResolve() → void
override
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
copyNode(ActorNode node, ActorArtboard resetArtboard) → void
inherited
copySolo(ActorNodeSolo node, ActorArtboard resetArtboard) → void
eachChildRecursive(ComponentWalkCallback cb) bool
inherited
findLayerEffect() → void
inherited
getWorldTranslation(Vec2D vec) Vec2D
inherited
invalidateShape() → void
inherited
makeInstance(ActorArtboard resetArtboard) ActorComponent
override
markTransformDirty() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDirty(int dirt) → void
inherited
onParentChanged(ActorNode? from, ActorNode? to) → void
inherited
removeChild(ActorComponent component) → void
inherited
resolveComponentIndices(List<ActorComponent?> components) → void
inherited
setActiveChildIndex(int idx) → void
toString() String
A string representation of this object.
inherited
update(int dirt) → void
inherited
updateTransform() → void
inherited
updateWorldTransform() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorNodeSolo? node) ActorNodeSolo
override