widgets library

A collection of Widgets which can be used inside a Scaffold.

Classes

BuiltSearchableListView<T>
A widget that uses the given builder to build a SearchableListView instance.
Cancel
A widget that can be cancelled with the escape key.
CenterText
A widget that shows text in the centre of the screen.
CommonShortcuts
A widget which maps the most common shortcuts.
CopyListTile
A list tile which can be copied with a tap.
DataScope<T>
A widget to load some data, so that it is available to all child widgets.
DataScopeState<T>
State for DataScope.
DoubleListTile
A widget that shows a double value.
DurationListTile
A ListTile which shows a duration.
EnsureSemantics
A widget which ensures semantics for accessibility.
EnsureSemanticsState
State for EnsureSemantics.
EnumListTile<T extends Enum>
A ListTile which shows and allows selecting a new Enum value.
ErrorListTile
A ListTile which can show an error.
ErrorListView
A widget to show an error, and optional stackTrace.
GameShortcut
A shortcut in a GameShortcuts widget.
GameShortcuts
A widget for handling game shortcuts.
GameShortcutsHelpScreen
A widget which shows game shortcuts.
GameShortcutsShortcut
Hold information about PhysicalKeyboardKeys.
InheritedGameShortcuts
An inherited widget for use with GameShortcuts.
InheritedRandomTasks
An inherited version of RandomTasks.
InheritedTicking
The inherited version of Ticking.
IntListTile
A list tile to edit the given number value.
LoadingWidget
The loading screen.
NewButton
A Button to create something new.
NextButton
A button which moves to the next page.
PerformableAction
An action which can be performed.
PerformableActionMenuItem
A MenuItemButton which represents an action.
PerformableActions
A widget which uses PerformableActionsBuilder to produce a Row with a menu IconButton to the right of child.
PerformableActionsBuilder
A widget which allows actions to be performed.
PerformableActionsContext
A context for a PerformableActionsBuilder.
PerformableActionsListTile
A ListTile which wraps PerformableActionsBuilder.
PointListTile
A ListTile to display and edit point.
RandomTask
A task which will happen every getDuration.
RandomTasks
A widget which runs random tasks.
RandomTasksState
State for RandomTasks.
SaveButton
A save button.
SearchableListTile
A list tile that can be searched for within a SearchableListView.
SearchableListView
A ListView that can be searched.
SelectedIcon
An icon which changes depending on selected.
SimpleFutureBuilder<T>
A simple version of a FutureBuilder.
TextListTile
A list tile that displays and allows the editing of some text.
Ticking
A widget that calls onTick every duration.
TickingState
State for Ticking.
TickingTask
A task whose onTick method will be called every duration.
TickingTasks
A widget which ticks tasks.
TimedBuilders
A widget which builds the next WidgetBuilder in builders every duration.
TimedBuildersState
State for TimedBuilders.
TimedCommands
A widget which allows the registration of commands to run at a specified interval.
TimedCommandsState
State for TimedCommands.
TimedTransitions
A widget which can transition between widgets on user gesture or similar.
TimedTransitionsState
State for TimedTransitions.

Functions

defaultButtonBuilder(BuildContext builderContext, MenuController controller) Widget
The default button builder for PerformableActionsListTile.