RandomTasksState class
State for RandomTasks.
- Inheritance
-
- Object
- State<
RandomTasks> - RandomTasksState
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isPaused → bool
-
Returns
true
if the tasks are paused,false
otherwise.no setter - isRunning → bool
-
Returns
true
if the tasks are running,false
otherwise.no setter - mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
timers
↔ Map<
RandomTask, Timer> -
The timers for the tasks.
latefinal
- widget → RandomTasks
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Build a widget.
override
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant RandomTasks oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Dispose of the widget.
override
-
initState(
) → void -
Initialise state.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void - Pause the tasks.
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
resume(
) → void - Resume the tasks.
-
scheduleTask(
RandomTask task) → void -
Run
task
. -
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited