TimedCommands class
A widget which allows the registration of commands to run at a specified interval.
This widget is used for handling commands like player movement or firing weapons, where you want commands to be invoked at at least a certain interval, but for it to not be possible to spam.
Widget build(final BuildContext context) {
return TimedCommands(
builder: (final context, final state) {
_timedCommandsState = state;
state.registerCommand(movePlayer, playerMoveSpeed);
return GameShortcuts(
autofocus: widget.autofocus,
shortcuts: [...],
child: Text(
'Keyboard area',
),
);
},
);
}
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- TimedCommands
Constructors
- TimedCommands({required Widget builder(BuildContext context, TimedCommandsState state), Key? key})
-
Create an instance.
const
Properties
- builder → Widget Function(BuildContext context, TimedCommandsState state)
-
The widget below this widget in the tree.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → TimedCommandsState -
Create state for this widget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited