yt 2.0.6+9 yt: ^2.0.6+9 copied to clipboard
Native Dart interface to multiple YouTube REST APIs including the Data API, Live Streaming API and Cloud Vision API.
Youtube REST API Client #
Native Dart interface to multiple Google REST APIs, including:
Table of Contents #
- How does this package differ from the googleapis package?
- New for version 2.0.x
- Getting Started
- Obtaining Authorization Credentials
- Using of the Data API
- Upload a Video
- Using the Live Streaming API
- Download a LiveChat
- Experimental Chatbot
- Usage within Flutter
- Available Examples
- Youtube REST API cli (Youtube at the command prompt)
- API Commands Supported
- What's Next?
- Breaking change in v2.0.x from v1.2.x
- Breaking change in v1.1.0 from v1.0.x
- Contributing
How does this package differ from the googleapis package? #
- It's not generated, it's manually coded and limited to a targeted set of just YouTube APIs
- Since it's not generated the package includes additional useful features like a cli (Command Line Interface) and the experimental Chatbot
- A tighter focus to the package means focused documentation and focused examples
New for version 2.0.x #
As of the 2.0.x release of this package there is a cli utility included that can be used to return data for any API call currently supported by the package. If you want to get started quickly with the cli utility run these commands in a terminal session:
pub global activate yt
yt --help
Please see the cli documentation README.md for more detailed usage information.
NOTE: Cloud Vision API support has been permanently removed from this package and will be available as it's own package. Additionally, cache support has been temporarily removed.
Getting Started #
To use this package, add the dependency to your pubspec.yaml file:
dependencies:
...
yt: ^2.0.6+9
Obtaining Authorization Credentials #
YouTube API access requires an access token or API key depending on the API and the type of information being accessed. As a general rule of thumb, read-only public information and be accessed through an API key, otherwise an access token is required.
The yt
library supports multiple mechanisms for authentication. All of the authentication schemes require some configuration in the Google API console. The document Obtaining authorization credentials covers authentication with OAuth 2.0 which works for both the Data API and the Live Streaming API the same document also covers authenticating with API keys which works only with the Data API.
More in depth documentation on how OAuth2 works within the yt
library is available in the OAuth 2.0 for Mobile & Desktop Apps document. Overall, for OAuth2 the library takes a provided single use auth code and generates a long lived OAuth2 refresh token that is persisted as a hidden file.
Both of the above authentication methods will work for Flutter apps as well, however you may want to instead allow your app's users to use their own YouTube credentials. Instructions for authenticating this way are included at the end of this document in the Usage within Flutter section.
Some of the included examples use OAuth 2.0 for authentication. The examples have the OAuth2 credentials made available to the code though a .json or .yaml file that contains these lines:
yaml #
identifier: [client id from the API console]
secret: [client secret from the API console]
json #
{
"identifier": "[client id from the API console]",
"secret": "[client secret from the API console]"
}
The .json version of this file can be generated using the cli utility:
#make sure you've created an app instance in the Google API console
#make sure you've already activated the cli utility "pub global activate yt"
yt authorize
#follow the prompts to provide clientID, clientSecret, then use a browser to
#authenticate and generate the one-time code
After following the steps provided by the above cli command, your credential file will be auto created as $HOME/.yt/credentials.json
Using of the Data API #
YouTube provides multiple methods for API authentication. The Data API can use both API key and OAuth for authentication the example below shows how both of these
import 'package:yt/yt.dart';
//if you used "yt authorize" to generate a credentials file
final yt = await Yt.withOAuth();
//authenticate using OAuth - manually created file
//final yt = await Yt.withOAuth(OAuthCredentials.fromYaml('example/youtube.yaml'));
//some APIs can use an API Key for authentication
//final yt = await Yt.withKey('[youtube api key]');
// List of videos from playlist
var playlistResponse = await yt.playlists.list(
channelId: '[youtube channel id]', maxResults: 25);
playlistResponse.items
.forEach((playlist) => print('${playlist.snippet?.title}'));
Upload a Video #
final yt = await Yt.withOAuth();
final body = <String, dynamic>{
'snippet': {
'title': 'TEST title',
'description': 'Test Description',
'tags': ['tag1', 'tag2'],
'categoryId': "22"
},
'status': {
'privacyStatus': 'private',
"embeddable": true,
"license": "youtube"
}
};
final videoItem = await yt.videos.insert(
body: body,
videoFile:
File('[path to a video to upload]'),
notifySubscribers: false);
print(videoItem);
Using the Live Streaming API #
import 'package:yt/yt.dart';
final yt = await Yt.withOAuth();
///the live streaming broadcast API client
final br = yt.broadcast;
///the thumbnail data API client
final th = yt.thumbnails;
///create a private broadcast for 2 hours from now
final broadcastItem = await br.insert(body: {
'snippet': {
'title': 'TEST Broadcast',
'description': 'Test',
'scheduledStartTime':
DateTime.now().add(Duration(hours: 2)).toUtc().toIso8601String()
},
'status': {'privacyStatus': 'private'},
'contentDetails': {
'monitorStream': {
'enableMonitorStream': false,
'broadcastStreamDelayMs': 10
},
'enableDvr': true,
'enableContentEncryption': true,
'enableEmbed': true,
'recordFromStart': true,
'startWithSlate': false
}
}, part: 'snippet,status,contentDetails');
///bind the broadcast to an existing stream
await br.bind(
broadcastId: broadcastItem.id,
streamId: '[one of your valid stream ids]');
///upload the thumbnail
await th.set(
videoId: broadcastItem.id,
thumbnail: File('[path to an image to upload]'));
Download a LiveChat #
import 'package:yt/yt.dart';
final yt = await Yt.withOAuth();
var broadcastResponse = await yt.broadcast.list(broadcastStatus: 'active');
if (broadcastResponse.items.isNotEmpty) {
//will download and output to stdout
await yt.chat.downloadHistory(liveBroadcastItem: broadcastResponse.items.first);
}
Experimental Chatbot #
final yt = await Yt.withOAuth();
//the live streaming broadcast API client
final br = yt.broadcast;
//look for an active broadcast
var broadcastResponse = await br.list(broadcastStatus: 'active');
//get an upcoming broadcast, if there's no active
if (broadcastResponse.items.isEmpty) {
broadcastResponse =
await br.list(broadcastStatus: 'upcoming', maxResults: 1);
}
if (broadcastResponse.items.isNotEmpty) {
final liveBroadcastItem = broadcastResponse.items.first;
//setup the chatbot with a custom dialog
final chatbot = Chatbot.fromYaml(File('chatbot.yaml'));
//if being run periodically you will want to provide a TimeStore to persist
//a timestamp that will ensure the chatbot doesn't repeat answers
await yt.chat
.answerBot(liveBroadcastItem: liveBroadcastItem, chatbot: chatbot);
}
Usage within Flutter #
This library does not include any Flutter dependencies but it can be easily integrated with Flutter code using any of the authentication mechanisms described above. In addition, for some applications there may be a desire to use the user's own YouTube credentials for authentication. The library uses the concept of a TokenGenerator to allow for this. TokenGenerator is an abstract class that is extended within the library through the JwtGenerator and OAuthGenerator classes, and generates the authentication token used in API calls to YouTube.
For a Flutter app the TokenGenerator can be extended to allow for auth tokens to be generated through the google_sign_in package provided by the flutter.dev team. Keep in mind that you must fulfill all of the requirements for the google_sign_in package before attempting to use the code below. The code to use google_sign_in for authentication:
import 'package:google_sign_in/google_sign_in.dart';
import 'package:yt/yt.dart';
class YtLoginGenerator implements TokenGenerator {
final GoogleSignIn _googleSignIn = GoogleSignIn(
scopes: [
'https://www.googleapis.com/auth/youtube',
],
);
@override
Future<Token> generate() async {
var _currentUser = await _googleSignIn.signInSilently();
if (_currentUser == null) _currentUser = await _googleSignIn.signIn();
final token = (await _currentUser!.authentication).accessToken;
if (token == null) throw Exception();
return Token(
accessToken: token, expiresIn: 3599, scope: null, tokenType: '');
}
}
With the generator in place, it becomes quite easy to include google sign-in for YouTube into your Flutter app. In one of your controllers you would include code like:
//class definitions for a Flutter app
...
final items = <Playlist>[];
late final Yt yt;
Playlists? playlists;
@override
void initState() {
super.initState();
_init();
}
void _init() async {
yt = await Yt.withGenerator(YtLoginGenerator());
}
void _getPlaylists() async {
items.clear();
setState(() {
items.addAll(await yt.playlists.list(mine: true));
});
}
@override
Widget build(BuildContext context) {
//ListView.builder
...
floatingActionButton: FloatingActionButton(
onPressed: _getPlaylists,
child: Icon(Icons.add),
)
}
Available Examples #
- example.dart - (command line) display various YouTube data
- livechat_example.dart - (command line) chatbot will answer a set of questions in a liveChat session
- flutter_playlist - display a YouTube playlist in a ListView
Youtube REST API cli (Youtube at the command prompt) #
A command line interface for broadcasting to Youtube through OBS
To install using dart pub
:
pub global activate yt
Install using brew
:
brew tap faithoflifedev/yt
brew install yt
Usage:
prompt>yt --help
A command line interface for connecting to Youtube
Usage: yt <command> [arguments]
Global options:
-h, --help Print this usage information.
--log-level [all, debug, info, warning, error, off (default)]
Available commands:
authorize Generate a refresh token used to authenticate the command line API requests
broadcast A liveBroadcast resource represents an event that will be streamed, via live video, on YouTube.
channels A channel resource contains information about a YouTube channel.
chat A liveChatMessage resource represents a chat message in a YouTube live chat. The resource can contain details about several types of messages, including a newly posted text message or fan funding event.
playlists A playlist resource represents a YouTube playlist. A playlist is a collection of videos that can be viewed sequentially and shared with other users. By default, playlists are publicly visible to other users, but playlists can be public or private.
search A search result contains information about a YouTube video, channel, or playlist that matches the search parameters specified in an API request. While a search result points to a uniquely identifiable resource, like a video, it does not have its own persistent data.
stream A liveStream resource contains information about the video stream that you are transmitting to YouTube. The stream provides the content that will be broadcast to YouTube users. Once created, a liveStream resource can be bound to one or more liveBroadcast resources.
subscriptions A subscription resource contains information about a YouTube user subscription. A subscription notifies a user when new videos are added to a channel or when another user takes one of several actions on YouTube, such as uploading a video, rating a video, or commenting on a video.
thumbnails A thumbnail resource identifies different thumbnail image sizes associated with a resource.
video-categories A videoCategory resource identifies a category that has been or could be associated with uploaded videos.
videos A video resource represents a YouTube video.
API Commands Supported #
Data API #
Live Streaming API #
Custom Features (experimental) #
- download chat history from a LiveChat
- simple chatbot functionality for LiveChat
What's Next? #
A working sample Flutter app- Expanded API Commands
Breaking change in v2.0.x from v1.2.x #
The Yt
object now returns a Future
and the reference to a specific API module is no longer a Future
. So now you can use the following code:
final yt = await Yt.withOAuth(); //uses default credentials file, created with "yt authorize" cli utility
final playlists = yt.playlists;
var playlistResponse = await yt.playlists.list(
channelId: '[youtube channel id]', maxResults: 25);
in place of:
final yt = Yt.withOAuth(OAuthCredentials.fromYaml('example/youtube.yaml'));
final playlists = await yt.playlists;
var playlistResponse = await yt.playlists.list(
channelId: '[youtube channel id]', maxResults: 25);
Breaking change in v1.1.0 from v1.0.x #
The latest revision has been updated so that it better matches the actual Youtube Data API for thumbnail upload. So, whereas in v1.0.x you would use this code to upload a thumbnail:
final th = await yt.thumbnails;
///get info on where to upload your thumbnail for the broadcast
final locationUrl = await th.location(videoId: broadcastItem.id);
///upload the thumbnail
await th.set(
videoId: broadcastItem.id,
uploadId: Uri.parse(locationUrl).queryParameters['upload_id']!,
thumbnail: File('[path to an image to upload]'));
In v1.1.x the code has been simplified and matches the API definition:
///upload the thumbnail
final th = yt.thumbnails;
await th.set(
videoId: broadcastItem.id,
thumbnail: File('[path to an image to upload]'));
Contributing #
Any help from the open-source community is always welcome and needed:
- Found an issue?
- Please fill a bug report with details.
- Need a feature?
- Open a feature request with use cases.
- Are you using and liking the project?
- Promote the project: create an article or post about it
- Make a donation
- Do you have a project that uses this package
- let's cross promote, let me know and I'll add a link to your project
- Are you a developer?
- Fix a bug and send a pull request.
- Implement a new feature.
- Improve the Unit Tests.
- Have you already helped in any way?
- Many thanks from me, the contributors and everybody that uses this project!
If you donate 1 hour of your time, you can contribute a lot, because others will do the same, just be part and start with your 1 hour.