world_countries 2.0.2 world_countries: ^2.0.2 copied to clipboard
Sealed world data in form of Flutter widgets (country, phone, currency pickers, etc.).
This ISO-driven and fully tested package provides information about world countries, currencies, languages, etc. in the form of compile-time, tree-shakable constant sealed classes with customizable pickers. This is a Flutter wrapper on top of the sealed_countries package, that extends all the country/currency/language data, like codes, names, translations, etc. (for example different flag look) and provides ready-to use widgets for showing countries, languages, currencies lists and pickers. Country flags are created with optimized CustomPainters with a help of underlying world_flags package.
Table of Contents #
- Features
- Demo
- Getting started
- Usage
- L10N
- Example
- Data
- Additional information
- References and credits
- FAQ
Features #
This package provides the following ready-to-use widgets and classes:
CountryPicker
- A picker widget that displays a list of world countries.PhoneCodePicker
- A picker widget that displays a list of phone codes.CurrencyPicker
- A picker widget that displays a list of fiat currencies.LanguagePicker
- A picker widget that displays a list of natural languages.
Or you can just create your own pickers by extending BasicPicker
.
-
TypedLocaleDelegate
- A locale delegate for automatic translation of pickers. Provides translations including (all GlobalMaterialLocalizations and GlobalCupertinoLocalizations locales and more). -
PickersThemeData
,FlagThemeData
,CountryTileThemeData
,CurrencyTileThemeData
andLanguageTileThemeData
are theme extensions that you can use in yourThemeData
to specify global theme to your pickers, themes of your tiles (for example country flag adjustments or builders).
Demo #
To preview the demo from the example, you can visit this web page using the Chrome browser (version 119 or higher). Please allow up 10 seconds for initial fonts and data caching.
Note: Please keep in mind that demo was built with Flutter WASM which is in very early alpha stage, so performance might be affected.
Getting started #
To use this package, you will need Flutter version 3.19+. Add world_countries
as a dependency in your pubspec.yaml
file.
dependencies:
world_countries: any
Usage #
You can use provided widgets directly, or just use their methods:
- searchSuggestions (for use in
suggestionsBuilder
of SearchAnchor) - showInModalBottomSheet
- showInSearch
- showInDialog
L10N #
For automatic translations of the pickers just add delegate to your app widget:
MaterialApp(localizationsDelegates: [TypedLocaleDelegate()])
Then you can also extract this delegate data from the context via context.maybeLocale
getter, in any place of your app (from a BuildContext
).
Also, you can force pickers to use specific locale instead, by providing translation parameter to it (for example, translation: IsoLocale.withTranslationsCache(LangEng())
, will show names in English).
Package also provides access to
TypedLocale
andIsoLocale
classes that allows you to work with a type-safe versions of default Locale. You can also utilize them intranslation()
andmaybeTranslation()
methods (you can use with country/currency/language data).
Example #
import "dart:async" show unawaited;
import "package:flutter/material.dart";
import "package:flutter_localizations/flutter_localizations.dart";
import "package:world_countries/world_countries.dart";
void main() => runApp(
MaterialApp(
home: const MainPage(),
theme: ThemeData(
/// And also [CurrencyTileThemeData], [LanguageTileThemeData], [CountryTileThemeData]...
extensions: const <ThemeExtension>[
PickersThemeData(primary: true), // Specify global pickers theme.
FlagThemeData(
decoration:
BoxDecoration(borderRadius: BorderRadius.all(Radius.circular(4))),
),
],
),
localizationsDelegates: const [
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
TypedLocaleDelegate(
localeMapResolution: [
/// Just as an example, Brazil could be mapped to Euro Portuguese.
LocaleEntry(
Locale("pt", "BR"),
IsoLocale(LangPor(), country: CountryPrt()),
),
],
),
],
supportedLocales: [
for (final locale in kMaterialSupportedLanguages) Locale(locale),
const Locale("pt", "PT"),
const Locale("pt", "BR"),
],
),
);
class MainPage extends StatefulWidget {
const MainPage({
super.key,
// Immutable compile time constant constructors in every picker.
this.basicPicker = const CountryPicker(disabled: [CountryAbw()]),
});
final CountryPicker basicPicker;
@override
State<MainPage> createState() => _MainPageState();
}
class _MainPageState extends State<MainPage>
with SingleTickerProviderStateMixin {
/// Highly customizable, for example use itemBuilder param. for custom tiles.
late CountryPicker picker = widget.basicPicker.copyWith(onSelect: onSelect);
void onSelect(WorldCountry newCountry) {
debugPrint("New country selected: $selectedCountry");
setState(
() => picker = picker.copyWith(
// A copyWith methods in every picker.
chosen: selectedCountry == newCountry ? const [] : [newCountry],
),
);
}
void onFabPressed({bool isLongPress = false}) {
/// Or for example: [LanguagePicker], [CurrencyPicker].
final phonePicker = PhoneCodePicker.fromCountryPicker(picker);
unawaited(
isLongPress
? phonePicker.showInDialog(context)
: phonePicker.showInModalBottomSheet(context),
);
}
void onAppBarSearchLongPressed() => unawaited(picker.showInSearch(context));
WorldCountry? get selectedCountry => picker.chosen?.firstOrNull;
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(
actions: [
SearchAnchor(
isFullScreen: false,
viewConstraints:
const BoxConstraints(minWidth: 220, maxWidth: 320),
builder: (_, controller) => GestureDetector(
onLongPress: onAppBarSearchLongPressed,
child: IconButton(
onPressed: controller.openView,
icon: const Icon(Icons.search),
),
),
suggestionsBuilder: picker.searchSuggestions,
),
],
),
body: Center(
child: MaybeWidget(
selectedCountry?.maybeTranslation(BasicLocale(LangEng()))?.name,
Text.new,
orElse: const Text(
"Please select country by pressing on the search icon",
),
),
),
floatingActionButton: GestureDetector(
onLongPress: () => onFabPressed(isLongPress: true),
child: FloatingActionButton(
onPressed: onFabPressed,
child: const Icon(Icons.search),
),
),
);
}
For more usage examples, please see the /example
folder.
Data #
Pickers are providing a lot of info about the countries/languages/currencies:
PhoneCodePicker
andCountryPicker
working with WorldCountry data.LanguagePicker
- works with NaturalLanguage and Script data.CurrencyPicker
- works with FiatCurrency data.
Additional information #
For more information on using this package, check out the API documentation. If you have any issues or suggestions for the package, please file them in the GitHub repository. PRs or ideas are always welcome. If you like this package, please give it a star or like.
References and credits #
This package is licensed under the MIT license. See LICENSE for details. This package dependencies are under their respective licenses (that can be found in their respective folders under LICENSE and NOTICE files).
FAQ #
I don't like default tiles UI in the pickers
Answer: Every picker has a itemBuilder
parameter, providing access to specific list item properties, for example this is how you can show only an emoji flag in CountryPicker
:
CountryPicker(
itemBuilder: (country, {isDense}) => EmojiFlag.platformDefault(country.item),
);
Why should I use this package over any other country/currency/language picker package?
- Every flag is a Widget: This package doesn't use heavy SVG or any other assets to show country flags in the pickers. All flags are declarative-style optimized CustomPainters. That means that you don't have to worry about pre-caching, increased app size, platform-dependent look of the flags, etc. And since it's a widget - you can always change its look - shape, decoration, aspect ratio, etc. Just ask yourself for example - how you can easily change the aspect ratio of asset-based flags without stretching/shrinking them.
- Fully accessible: All pickers are meticulously crafted with accessibility in mind, ensuring seamless integration with screen readers and assistive technologies.
- Up-to-date flags: This package ensures accurate and timely flag representations, reflecting current designs. Unlike other packages or emoji/font sets that often use outdated flags, this package offers flags with the most recent designs (such as the Afghan flag from 2013 is shown here correctly with a design from year 2021).
- Sealed classes: This package provides data in the form of sealed classes, allowing you to create your own instances and work with them as with existing ones (for example this is not possible with enums or regular classes (without losing it's sealed nature), you can also override existing or add new data, etc.).
- No 3rd-party dependencies: This package has no third-party dependencies, ensuring that you won't have any issues or conflicts with other dependencies (no even
meta
here, because of that). - Rich data: This package offers far more data than any other package + tons of translations (all GlobalMaterialLocalizations and GlobalCupertinoLocalizations locales and more).
- Type-safe: The contracts and types in this package are exceptionally strong, ensuring that your code is strongly typed and well-defined.
- High code coverage: The code in this package boasts nearly 100% test coverage, with almost 5000 tests (150+ in this package, 4828+ in underlying Dart packages) ensuring reliability and stability.
- Comprehensive documentation: This package provides full documentation for every non-code generated public member, usually with examples, ensuring clarity and ease of use.
- Industry adopted: This package is actively used in production by numerous European companies, ensuring its efficacy and robustness in real-world scenarios.
- MIT license: This package and sources are released under the MIT license, which is a permissive license that allows users to use, modify, and distribute the code with minimal restrictions. The MIT license is considered better than most other open-source licenses because it provides flexibility and allows users to incorporate the code into their projects without worrying about legal implications.