solidui 0.0.10
solidui: ^0.0.10 copied to clipboard
A UI library for building Solid applications with Flutter.
/// SolidUI Template Application
///
/// Copyright (C) 2025, Software Innovation Institute, ANU.
///
/// Licensed under the MIT License (the "License").
///
/// License: https://choosealicense.com/licenses/mit/.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
///
/// Authors: Tony Chen, Graham Williams
library;
import 'package:flutter/material.dart';
import 'package:window_manager/window_manager.dart';
import 'app.dart';
import 'constants/app.dart';
import 'utils/is_desktop.dart';
/// Main entry point for the [MyApp] application.
void main() async {
WidgetsFlutterBinding.ensureInitialized();
// Set window options for desktop platforms (Windows, Linux, macOS).
if (isDesktop) {
await windowManager.ensureInitialized();
const windowOptions = WindowOptions(
title: appTitle,
minimumSize: Size(500, 800),
backgroundColor: Colors.transparent,
skipTaskbar: false,
titleBarStyle: TitleBarStyle.normal,
);
await windowManager.waitUntilReadyToShow(windowOptions, () async {
await windowManager.show();
await windowManager.focus();
});
}
runApp(const App());
}