simplegamelib 0.0.12 simplegamelib: ^0.0.12 copied to clipboard
An easy to use package for 2D HTML5 Canvas games.
Changelog #
0.0.12 #
- Improved Player and Sprite lifecycle.
- Game now has a stop method.
- Sprite now has a property called speed.
0.0.11 #
- Added color property to background.
- Added Collectible class.
- Bug fixes for SpriteGroup - canvas not set on Sprites if null.
0.0.10 #
- Bug Fixes.
- Improved documentation comments.
- Sprite objects now have an obstacle list.
- SpriteGroup and sprite can now detect collision from a Rectangle.
- Added more Movements presets.
0.0.9 #
- Bug fix for width and height in Sprite constructor.
- Improved documentation comments.
0.0.8 #
- Sprite now has setters for x y.
- Sprite now has a limit Rectangle.
- Sprite now requires width and height for creation.
- Sprite now has stop method.
- SpriteGroup updated with Sprite changes.
- General documentation improvements.
0.0.7 #
- Added AudioBank class for loading and playing sounds.
- Improved Renderer to have area limits.
- Game now has a default collectables SpriteGroup.
- Improved tests and documentation.
0.0.6 #
- Added default keyboard handling for player to Game object.
- Started Player object which currently holds a field for the player's sprite object.
0.0.5 #
- Added more comments to the sprite group object.
- Added test and method to allow a SpriteGroup to be reversed.
0.0.4 #
- Added more comments to Game object.
- Added optional custom update hook to simplify demos.
0.0.3 #
- Added URL of homepage for package.
0.0.2 #
- HomepageUrl in Readme updated.
- Print statement commented out.
0.0.1 #
- Initial version to allow Demo 1 to use pub version rather than local.