simplegamelib 0.0.12

  • Readme
  • Changelog
  • Installing
  • --

simplegamelib #

Heads Up - this is an early release!

Build Status

An easy to use package for 2D games. It is going to be awesome.

Usage #

A simple usage example:

import 'dart:html';
import 'package:simplegamelib/simplegamelib.dart';

void main() {
  Game game = new Game("My Game", '#surface');
  Sprite player = game.createSprite("images/ninjadude.png");

    ..position = new Point(0, 10)
    ..movement = Movements.east;
  print('starting game...');

Features and bugs #

Github :

To run unit tests. #

pub run test .\test\simplegamelib_test.dart -p dartium

Changelog #

0.0.12 #

  • Improved Player and Sprite lifecycle.
  • Game now has a stop method.
  • Sprite now has a property called speed.

0.0.11 #

  • Added color property to background.
  • Added Collectible class.
  • Bug fixes for SpriteGroup - canvas not set on Sprites if null.

0.0.10 #

  • Bug Fixes.
  • Improved documentation comments.
  • Sprite objects now have an obstacle list.
  • SpriteGroup and sprite can now detect collision from a Rectangle.
  • Added more Movements presets.

0.0.9 #

  • Bug fix for width and height in Sprite constructor.
  • Improved documentation comments.

0.0.8 #

  • Sprite now has setters for x y.
  • Sprite now has a limit Rectangle.
  • Sprite now requires width and height for creation.
  • Sprite now has stop method.
  • SpriteGroup updated with Sprite changes.
  • General documentation improvements.

0.0.7 #

  • Added AudioBank class for loading and playing sounds.
  • Improved Renderer to have area limits.
  • Game now has a default collectables SpriteGroup.
  • Improved tests and documentation.

0.0.6 #

  • Added default keyboard handling for player to Game object.
  • Started Player object which currently holds a field for the player's sprite object.

0.0.5 #

  • Added more comments to the sprite group object.
  • Added test and method to allow a SpriteGroup to be reversed.

0.0.4 #

  • Added more comments to Game object.
  • Added optional custom update hook to simplify demos.

0.0.3 #

  • Added URL of homepage for package.

0.0.2 #

  • HomepageUrl in Readme updated.
  • Print statement commented out.

0.0.1 #

  • Initial version to allow Demo 1 to use pub version rather than local.

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:

  simplegamelib: ^0.0.12

2. Install it

You can install packages from the command line:

with pub:

$ pub get

Alternatively, your editor might support pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:simplegamelib/simplegamelib.dart';
Awaiting analysis to complete.