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playx_network is a Wrapper around Dio that can perform api request with better error handling and easily get the result of any api request.

Changelog #

0.2.2 #

  • Add ability to download content using dio download method.

0.2.0 - 0.2.1 #

Note: This version contains breaking changes.

Breaking Changes
  • Combined PlayxNetworkClient Settings:
    • Merged settings for PlayxNetworkClient into a new PlayxNetworkClientSettings class.
    • Renamed LoggerSettings to PlayxNetworkLoggerSettings.
New Features
  • Custom Queries Support:
    • Added the ability to include custom queries in network requests, enhancing flexibility for API interactions.
    • Users can decide whether to use custom queries on a per-request basis by using the attachCustomQuery option.
Improvements
  • Enhanced PlayxNetworkLoggerSettings:

    • Added options for attaching a logger in debug and release modes (attachLoggerOnDebug and attachLoggerOnRelease).
  • Updated Dio Package:

    • Upgraded Dio package to v5.7.0 for improved performance and features.

0.1.2 #

New Features
  • Isolate-Based Data Processing:
    • Integrated Dart's Isolate to handle data processing in network responses, offloading CPU-intensive tasks to separate threads, which improves app performance, particularly in scenarios involving large datasets.
  • Sentry Dio Integration:
    • Added the Sentry Dio package to automatically capture and report errors in network requests to Sentry. This integration provides better monitoring and error tracking for network-related issues.
Improvements
  • Updated JsonMapper Signature:
    • The JsonMapper<T> signature has been updated from T Function(dynamic json) to FutureOr<T> Function(dynamic json) to support both synchronous and asynchronous JSON processing. This allows for more flexible and efficient handling of JSON data.
Bug Fixes
  • Fixed an issue where getList and postList methods did not return results when the API response was not a list. Now, proper error handling ensures that non-list responses are processed correctly, preventing potential runtime errors.

0.1.1 #

  • Update packages.

0.1.0 #

Note: This version contains breaking changes.

  • Update packages.
  • Update onUnauthorizedRequestReceived callback to take Response instead of void to be able to customize unauthorized error handling based on response.
  • Add name field for default error model.

0.0.9 #

  • Update packages.
  • Add unauthorizedRequestCodes to be able to handle different unauthorized request status codes returned from the api and fire onUnauthorizedRequestReceived callback.
  • Add successRequestCodes to be able to handle different success request status codes returned from the api and fire onUnauthorizedRequestReceived callback.
  • Enhance printing non api error messages.

0.0.8 #

  • Update packages.
  • Add statusCode to ApiException to be able to handle different error status codes returned from the api.

0.0.7 #

  • Update packages.
  • Bug fix, causing onUnauthorizedRequestReceived not called when receiving unauthorized request on certain cases.

0.0.6 #

  • Add ability to not handle unauthorized requests on each request.
  • [Breaking Change]! : Each Network Exception now takes errorMessage of type String instead of exceptionMessage

0.0.5 #

  • Enhancements for default error model.

0.0.4 #

  • Make customHeaders to be of type function that return a map to be updated correctly.

0.0.3 #

  • fix some bugs causing error not being reported successfully.

0.0.2 #

  • update from json to take dynamic json instead of map.

0.0.1 #

  • initial release
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Publisher

verified publisherplayx.sourcya.io

playx_network is a Wrapper around Dio that can perform api request with better error handling and easily get the result of any api request.

Homepage
Repository (GitHub)
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Topics

#playx #dio #network #api

Documentation

API reference

License

MIT (license)

Dependencies

dio, flutter, pretty_dio_logger, sentry_dio

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Packages that depend on playx_network