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Nakama is an open-source scalable game server that lets you focus on building games.

0.1.6 #

  • Full storage object support 🎉
  • Breaking readStorageObject() returns now Future<StorageObject?> instead of Future<StorageObject>. Future resolves with null in case there was no element found with given key.
  • Adds submitting and listing leaderboard records (more WIP)
  • Adds updateAccount() method
  • Bumps dependencies and API client to latest versions

0.1.5 #

  • Adds Real-Time chat
  • Fixed missing session passing on writeStorageObject() (issue with multiple clients)

0.1.4 #

  • Adds onError() and onDone() callbacks to NakamaWebsocketClient

0.1.3 #

  • Fixes that the given server key was ignored

0.1.2 #

  • Fully implements all authentication methods
  • Enhanced documentation and adds link to package

0.1.1 #

  • Fixed analyzer issues on web platform
  • Breaking Change: use getNakamaClient() instead of NakamaBaseClient.adaptive()

0.1.0 #

  • First release
35
likes
110
pub points
77%
popularity

Publisher

verified publisher iconbrunsmann.io

Nakama is an open-source scalable game server that lets you focus on building games.

Homepage
Repository (GitHub)

Documentation

API reference

License

Icon for licenses.MIT (LICENSE)

Dependencies

chopper, collection, fixnum, flutter, grpc, json_annotation, jwt_decoder, logging, meta, protobuf, web_socket_channel

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Packages that depend on nakama