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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

6 versionsVersions feed

Stable versions of macbear_3d

VersionMin Dart SDKUploadedDocumentationArchive
0.5.03.103 days agoGo to the documentation of macbear_3d 0.5.0Download macbear_3d 0.5.0 archive
0.4.03.108 days agoGo to the documentation of macbear_3d 0.4.0Download macbear_3d 0.4.0 archive
0.3.03.1014 days agoDownload macbear_3d 0.3.0 archive
0.2.03.1021 days agoDownload macbear_3d 0.2.0 archive
0.1.13.1028 days agoDownload macbear_3d 0.1.1 archive
0.1.03.1030 days agoDownload macbear_3d 0.1.0 archive
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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

Homepage
Repository (GitHub)
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Topics

#angle #opengl #glsl #macbear #matrix

Documentation

API reference

License

MIT (license)

Dependencies

build, flutter, flutter_angle, http, oimo_physics, vector_math

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