macbear_3d 0.7.2 copy "macbear_3d: ^0.7.2" to clipboard
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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add macbear_3d

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  macbear_3d: ^0.7.2

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:macbear_3d/macbear_3d.dart';
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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

Homepage
Repository (GitHub)
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Topics

#angle #opengl #glsl #gltf #macbear

License

MIT (license)

Dependencies

build, ffi, flutter, flutter_angle, http, oimo_physics, plugin_platform_interface, vector_math, video_player, web

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Packages that depend on macbear_3d

Packages that implement macbear_3d