locality_social_cloud 1.7.0
locality_social_cloud: ^1.7.0 copied to clipboard
Write social apps with Flutter. This code connects to the backend of Locality Social Cloud to provide realtime state synchronization across devices.
1.1.0 #
- Improved documentation and comments for method signaures.
- Renamed 'Auth' to 'LocalityAuth' to avoid naming conflicts.
- PubSubSupervisor now has pubsubByTopic.
- LocalitySocialCloud now contains auth method.
- Core functions are now exported through export keyword.
1.2.0 #
- Improved documentation and comments for method signaures.
- Added 'Timeline' to PubSub to allows you to execute functions once the global and local timelines are synchronous.
1.3.0 #
- Improved documentation further.
- You can provide a KeyCache to getCommonKeyForUther method to speed up ECDH computation.
1.4.0 #
- You no longer have to wait for discoverUsers to connect before being able to issue commands.
- WaitingEvents mixin now automatically sets up the event waiters from the instructions.
- Added ThrottledChangeNotifier to batch state change updates issued to the UI for high-performance-UI.
1.5.0 #
- Improved documentation
- Added 'OrderedTimeline' class.
1.6.0 #
- Added a test mode
- Easier to import (import only LocalitySocialCloud)
- Improved Facade (LocalitySocialCloud class)
- Improved code elegance
- React to connection loss and regain
- EncryptedMetadata mixin
- Now available for Linux
1.7.0 #
- Messages are now correctly fetched
- Fixed a bug that returned a wrong Future
- Documentation updated
- Improved import paths for better autocomplete