locality_social_cloud_friendlist 1.1.0 copy "locality_social_cloud_friendlist: ^1.1.0" to clipboard
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A simple friendlist based on Locality Social Cloud.

locality_social_cloud_friendlist #

A Flutter package based on Locality Social Cloud that provides a pub-sub based friend list system for sending and receiving friend requests between users. This package allows you to manage friend lists securely and efficiently, using SHA-256 for topic hashing and pub-sub mechanisms for event-driven updates.

Features #

  • Send and receive friend requests between users.
  • Manage friend lists via a pub-sub architecture.
  • Automatically register and track friend lists.
  • Securely generate unique friend list topics using SHA-256 hashing.
  • Check the friend status between users easily.

Setup #

Configure your Locality Social Cloud and enter your appId and appSecret and connect the Cloud:

    LocalitySocialCloud.configure(appId: '..', appSecret: '...=');

    LoggedInUser loggedInUser = (await LocalitySocialCloud.auth('testuser1', 'pwd1')).loggedInUser!;
    LocalityUser user1 = loggedInUser.user;
    LocalityUser user2 = (await LocalitySocialCloud.auth('testuser2', 'pwd2')).loggedInUser!.user;

Usage #

Get the FriendList of a LocalityUser:

FriendList friendList1 = FriendListFacade.getFriendListOfUser(user1);
FriendList friendList2 = FriendListFacade.getFriendListOfUser(user2);

If you want to display the FriendList in the UI, you could use this style:

friendList1.addListener(() {
      logger.info("These are all friends in the friendlist 1 after one throttled UI update: ");
      for (var friendRequest in friendList1.friendRequests) {
        ....
      }
});

The FriendList is a ThrottledProvider and can be easily be used together with the Provider package to display UI changes.

Let us say, you want to send a friend request only if you have not sent one so far. Then you can use the Timeline of the FriendList like this:

friendList1.timeline.whenSynchronized(() {
      logger.info("The timelines are now synchronized of friendlist1.");
      logger.info("Now we know whether the target user is our friend and we can send him a friend request if he is not.");
      if (!friendList1.sentFriendRequestToUser(user2)) {
        logger.info("Sending friend request ... ");
        FriendListFacade.sendFriendRequest(user1, user2);
      }
});

You can also check if they sent a friend request to each other like this:

friendList1.timeline.whenSynchronized(() {
    if ( friendList1.isFriendsWithThisUser(user2) ) {
        ....
    }
});

after initialization.

You can get a list of all the friends ( where they sent friend requests to each other ) like

friendList1.timeline.whenSynchronized(() {
    List<LocalityUser> friends = friendList1.computeFriends();
});
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verified publisherlocality.media

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A simple friendlist based on Locality Social Cloud.

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License

MIT (license)

Dependencies

crypto, flutter, locality_social_cloud

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