gtcomnet_face_id 1.0.1
gtcomnet_face_id: ^1.0.1 copied to clipboard
provides a ready-to-use verification experience that guides users through a series of facial poses and captures their face while performing real-time face detection
example/lib/main.dart
import 'dart:async';
import 'dart:developer';
import 'package:flutter/material.dart';
import 'package:gtcomnet_face_id/face_verification.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
// FaceVerification.preload();
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(colorScheme: .fromSeed(seedColor: Colors.deepPurple)),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget._incrementCounter
mainAxisAlignment: .center,
children: [
const Text('You have pushed the button this many times:'),
Text('02', style: Theme.of(context).textTheme.headlineMedium),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => FaceVerification.launchCamera(
context,
onSuccess: (files) {
log(files.map((e) => e.file.path).join('\n'));
},
),
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}