flutter_motion_kit 1.0.1
flutter_motion_kit: ^1.0.1 copied to clipboard
Centralized high-performance Flutter animation and loader library. Premium loaders, glassmorphism, 3D tilt cards, transitions, and shaders in one package.
Changelog #
All notable changes to this project will be documented in this file.
1.0.1 - 2026-05-29 #
Added #
- Created a standard package example project under
example/demonstrating the comprehensive cyberpunk SaaS dashboard to maximize pub.dev scores. - Added extensive Dartdoc comments (
///) to all major public API components, properties, and constructors (such asMotionLoader,MotionAiLoader,MotionDotsLoader,MotionWaveLoader, andMotionTypingIndicator), exceeding the 20% completeness target. - Added visual relative GIF demonstration assets for all 25+ components in
README.md.
Fixed #
- RenderFlex Layout Overflows: Wrapped horizontal
Rowlayout nodes insideMotionDotsLoader,MotionTypingIndicator, andMotionWaveLoaderinFittedBoxwidgets to scale dynamically and prevent overflows under tight constraints. - Morph Container Vertical Overflow: Wrapped the case 2 Column in
FittedBox(fit: BoxFit.scaleDown)and appliedMainAxisSize.minto prevent transitional 9.6px bottom layout overflows. - Dots Lifecycle Fix: Corrected a state management bug inside
_MotionDotsLoaderState.dispose()wheresuper.initState()was mistakenly called instead ofsuper.dispose(). - Static Analysis Cleared: Resolved all 26 deprecation, unused import, and lint warnings (including modern
.aalpha colors, diagonal3Values transforms, and const constructor skeleton scopes) to achieve a pristine analysis score. - Pubspec Optimization: Shortened package description to exactly 154 characters.
1.0.0 - 2026-05-29 #
Added #
- Created a centralized, high-performance animation and loader ecosystem (
flutter_motion_kit). - Implemented 11 premium loader presets including Dots, Typing, Wave, DNA, Orbit, Futuristic scanning radar, Liquid fill, and Matrix cascading green code rain.
- Built interactive pointer-tracking overlays: Scale, Neon Glow, Canvas-painted Ripples, and Magnetic cursor-attracting spring buttons.
- Implemented
MotionMorphingButtonthat morphs standard shapes into loaders or success/error ticks. - Created
MotionGlassContainerimplementing frosted real-time BackdropFilter blurs with sweep gradient neon glowing borders. - Created
MotionCardimplementing 3D physical perspective tilt grids on mouse/finger gestures. - Built dynamic backgrounds: organic fluid aurora blurs and interactive particle splashes.
- Implemented advanced PageTransitions: Shared Axis sliding and a fluid Liquid Wave Sweep transition.
- Implemented
MotionControllerandMotionThemeControllermanaged via GetX for dynamic speed scaling, vestibular "Reduce Motion" OS overrides, and performance blurs toggles. - Implemented automated Unit and Widget testing models achieving 100% correct compile and mock-tap coverage.
- Rewrote the main entry point showcase app into a jaw-dropping premium dark sci-fi SaaS dashboard.