flutter3d_physics 0.4.0
flutter3d_physics: ^0.4.0 copied to clipboard
Collision shapes, a broadphase, queries and a character controller. No Flutter, no renderer, no game.
Use this package as a library
Depend on it
Run this command:
With Dart:
$ dart pub add flutter3d_physicsWith Flutter:
$ flutter pub add flutter3d_physicsThis will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):
dependencies:
flutter3d_physics: ^0.4.0Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:flutter3d_physics/flutter3d_physics.dart';