flame_rive 1.10.1 copy "flame_rive: ^1.10.1" to clipboard
flame_rive: ^1.10.1 copied to clipboard

Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.

1.10.1 #

  • Update a dependency to the latest release.

1.10.0 #

Note: This release has breaking changes.

  • BREAKING FIX: Migrate from RawKeyEvent to KeyEvent (#3002). (330862c9)

1.9.11 #

  • Update a dependency to the latest release.

1.9.10 #

  • Update a dependency to the latest release.

1.9.9 #

  • DOCS: Remove references to Tappable and Draggable (#2912). (d12e4544)

1.9.8 #

  • Update a dependency to the latest release.

1.9.7 #

1.9.6 #

  • Bump to Rive 0.12.3

1.9.5 #

  • Update a dependency to the latest release.

1.9.4 #

  • REFACTOR: Remove unnecessary 'async' keyword across the codebase [DCM] (#2803). (2dfe0e5a)

1.9.3 #

  • Update a dependency to the latest release.

1.9.2 #

1.9.1 #

1.9.0 #

1.8.0 #

Note: This release has breaking changes.

  • FIX: Update sdk constraints to >=3.0.0 (#2554). (2f71e06e)
  • FIX: Avoid creation of unnecessary objects for RiveComponent (#2553). (52b35fbf)
  • FIX: Solve warnings from 3.10.0 analyzer (#2532). (b41622db)
  • BREAKING REFACTOR: Move CameraComponent and events out of experimental (#2505). (87b8a067)

1.7.1 #

1.7.0 #

Note: This release has breaking changes.

  • FIX: Added useArtboardSize functionality (#2294). (00b0dbef)
  • DOCS: Update funding links (#2420). (8294a2a1)
  • DOCS: Fix non-markdown section of README files (#2406). (426b3124)
  • DOCS: Update all README files for the bridge packages to be consistent and not broken (#2402). (5e8ecf54)
  • BREAKING FEAT: The HasTappableComponents mixin is no longer needed (#2450). (b5bdf4ec)

1.6.0 #

Note: This release has breaking changes.

  • FIX: Depend on test: any for flame_test (#2207). (acfd418d)
  • BREAKING REFACTOR: The method onLoad() now returns FutureOr<void> (#2228). (d898b539)

1.5.3 #

  • FIX: Export rive from flame_rive (#2130). (d1833329)
  • FIX: antialiasing should change the artboard(#2076). (47970224)
  • FIX: Fixed null exception when no artboard with specified name is exists (#2069). (a3a65f30)

1.5.2 #

  • Update a dependency to the latest release.

1.5.1 #

  • Update a dependency to the latest release.

1.5.0 #

  • FIX: Flame_rive now can load Nested Artboards and update to 0.9.0 rive package (#1741). (82e4be96)
  • FIX: Correct flutter constraint (#1731). (c7383843)
  • FEAT: Move to Flutter 3.0.0 and Dart 2.17.0 (#1713). (2a41d0d6)

1.4.0 #

  • FIX: Flame_rive now can load Nested Artboards and update to 0.9.0 rive package (#1741). (82e4be96)
  • FIX: Correct flutter constraint (#1731). (c7383843)
  • FEAT: Move to Flutter 3.0.0 and Dart 2.17.0 (#1713). (2a41d0d6)

1.3.0 #

1.2.0 #

  • FEAT: Added children parameter to Component constructor (#1525). (f0b31fcf)

1.1.0 #

  • Graduate package to a stable release. See pre-releases prior to this version for changelog entries.

1.1.0-releasecandidate.6 #

  • Update a dependency to the latest release.

1.1.0-releasecandidate.5 #

  • Update a dependency to the latest release.

1.1.0-releasecandidate.4 #

  • Update a dependency to the latest release.

1.1.0-releasecandidate.3 #

  • Update a dependency to the latest release.

1.1.0-releasecandidate.2 #

  • REFACTOR: Remove Loadable, optional onLoads (#1333). (05f7a4c3)
  • FEAT: Components are now always added in the correct order (#1337). (c753fc46)
  • FEAT: update rive package to 0.8.1 (now support raster graphics) (#1343). (062962de)
  • DOCS: Fix various dartdoc warnings (#1353). (9f096053)

1.1.0-releasecandidate.1 #

  • REFACTOR: Remove Loadable, optional onLoads (#1333). (05f7a4c3)
  • FEAT: Components are now always added in the correct order (#1337). (c753fc46)
  • FEAT: update rive package to 0.8.1 (now support raster graphics) (#1343). (062962de)
  • DOCS: Fix various dartdoc warnings (#1353). (9f096053)

CHANGELOG #

[1.0.0] #

  • Update to Flame 1.0.0

[1.0.0-releasecandidate.2] #

  • Lower minimum sdk to 2.14.0

[1.0.0-releasecandidate.1] #

  • Add Basic rive support to component mode

[0.0.1] #

  • Empty release; in the future all flame rive related code will live here.
31
likes
130
pub points
86%
popularity

Publisher

verified publisherflame-engine.org

Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.

Repository (GitHub)
View/report issues
Contributing

Documentation

API reference

Funding

Consider supporting this project:

opencollective.com
github.com
patreon.com

License

MIT (LICENSE)

Dependencies

flame, flutter, rive

More

Packages that depend on flame_rive