flame_rive 1.10.6 flame_rive: ^1.10.6 copied to clipboard
Rive support for the Flame game engine. This uses the rive package and provides wrappers and components to be used inside Flame.
1.10.6 #
- Update a dependency to the latest release.
1.10.5 #
- Update a dependency to the latest release.
1.10.4 #
- Update a dependency to the latest release.
1.10.1 #
- Update a dependency to the latest release.
1.10.0 #
1.9.11 #
- Update a dependency to the latest release.
1.9.10 #
- Update a dependency to the latest release.
1.9.8 #
- Update a dependency to the latest release.
1.9.6 #
- Bump to Rive 0.12.3
1.9.5 #
- Update a dependency to the latest release.
1.9.3 #
- Update a dependency to the latest release.
1.9.2 #
1.9.0 #
1.8.0 #
Note: This release has breaking changes.
1.7.0 #
Note: This release has breaking changes.
- FIX: Added useArtboardSize functionality (#2294). (00b0dbef)
- DOCS: Update funding links (#2420). (8294a2a1)
- DOCS: Fix non-markdown section of README files (#2406). (426b3124)
- DOCS: Update all README files for the bridge packages to be consistent and not broken (#2402). (5e8ecf54)
- BREAKING FEAT: The
HasTappableComponents
mixin is no longer needed (#2450). (b5bdf4ec)
1.6.0 #
1.5.3 #
1.5.2 #
- Update a dependency to the latest release.
1.5.1 #
- Update a dependency to the latest release.
1.5.0 #
1.4.0 #
1.3.0 #
1.1.0 #
- Graduate package to a stable release. See pre-releases prior to this version for changelog entries.
1.1.0-releasecandidate.6 #
- Update a dependency to the latest release.
1.1.0-releasecandidate.5 #
- Update a dependency to the latest release.
1.1.0-releasecandidate.4 #
- Update a dependency to the latest release.
1.1.0-releasecandidate.3 #
- Update a dependency to the latest release.
1.1.0-releasecandidate.2 #
1.1.0-releasecandidate.1 #
[1.0.0] #
- Update to Flame 1.0.0
[1.0.0-releasecandidate.2] #
- Lower minimum sdk to 2.14.0
[1.0.0-releasecandidate.1] #
- Add Basic rive support to component mode
[0.0.1] #
- Empty release; in the future all flame rive related code will live here.