flame_flutter3d 1.0.0-rc.1 copy "flame_flutter3d: ^1.0.0-rc.1" to clipboard
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A bridge to the Flame 2D game engine: Flame and flutter3d each draw their own layer and stay reconciled in transforms, lifecycle, physics contacts, input and actors.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flame_flutter3d

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flame_flutter3d: ^1.0.0-rc.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flame_flutter3d/flame_flutter3d.dart';
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Publisher

verified publisherpleion.dev

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A bridge to the Flame 2D game engine: Flame and flutter3d each draw their own layer and stay reconciled in transforms, lifecycle, physics contacts, input and actors.

Homepage
Repository (GitHub)
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Contributing

Topics

#game-development #game-engine #graphics #flame

License

MIT (license)

Dependencies

flame, flutter, flutter3d, flutter3d_app, flutter3d_camera, flutter3d_foundation, flutter3d_game, flutter3d_impeller, flutter3d_particles, flutter3d_physics, flutter3d_plugin_api, flutter3d_sim, tiled, vector_math

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Packages that depend on flame_flutter3d