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Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors, originally built by Very Good Ventures.

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Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors.


flame_behaviors #

Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors.

Developed with 💙 and 🔥 by Very Good Ventures 🦄


Quick Start 🚀 #

Installing 🧑‍💻 #

In order to use Flame Behaviors you must have the Flame package added to your project.

Note: Flame Behaviors requires Flame ">=1.10.0 <2.0.0"

Adding the package #

# 📦 Install the flame_behaviors package from pub.dev
flutter pub add flame_behaviors

Creating Entities and Behaviors #

Use Flame Behaviors to define your entities in your game and their behavioral aspects. Or follow the Introduction to Flame Behaviors article to get you familiar with the concepts!

Documentation 📝 #

View the full documentation.

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Publisher

verified publisherflame-engine.org

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Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors, originally built by Very Good Ventures.

Repository (GitHub)
View/report issues
Contributing

Documentation

API reference

License

MIT (license)

Dependencies

flame, flutter

More

Packages that depend on flame_behaviors