flame_behaviors 1.2.0 flame_behaviors: ^1.2.0 copied to clipboard
Flame Behaviors applies separation of concerns to game logic in the form of Entities and Behaviors, built by Very Good Ventures.
1.2.0 (2024-08-27) #
1.1.0 (2024-01-11) #
Features #
1.0.0 (2023-10-18) #
Breaking Changes #
Bug Fixes #
0.2.0 (2023-01-23) #
Features #
Breaking Changes #
- make the entity into a generic component (#34)(d09964)
- update flame dependency to v1.6.0 (#35)(867d7a)
0.1.1 (2022-06-20) #
Bug Fixes #
0.1.0 (2022-06-13) #
Bug Fixes #
Features #
- add
hasBehavior
method (#11) (fb36bc6) - add touch based behaviors (#7) (f7f3d35)
- initial
flame_behaviors
implementation (#2) (766ebe6) - make the internal find behavior logic more clear on when it can find something (#12) (e778b00)
- proxy
debugMode
down to individual behaviors (#9) (eaab29f)