- chore: tighten dependencies (#64)
- feat: Flame 1.19 support (#69)
- add
priority
and key
to the constructor (#57) (cc6cb4a)
- make
PropagatingCollisionBehavior
more open (#42) (4ae0553)
- make the entity into a generic component (#34)(d09964)
- update flame dependency to v1.6.0 (#35)(867d7a)
PropagatingCollisionBehavior
should also work for non entity components (#20) (ca5fc6c)
- entity behavior cache is never cleared (#10) (6751ae8)
- missing arguments on entity (#8) (e161daf)
- add
hasBehavior
method (#11) (fb36bc6)
- add touch based behaviors (#7) (f7f3d35)
- initial
flame_behaviors
implementation (#2) (766ebe6)
- make the internal find behavior logic more clear on when it can find something (#12) (e778b00)
- proxy
debugMode
down to individual behaviors (#9) (eaab29f)