connectivity_plus 1.0.2
connectivity_plus: ^1.0.2 copied to clipboard

Flutter plugin for discovering the state of the network (WiFi & mobile/cellular) connectivity on Android and iOS.

example/lib/main.dart

// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// ignore_for_file: public_member_api_docs

import 'dart:async';

import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key? key, required this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  ConnectivityResult _connectionStatus = ConnectivityResult.none;
  final Connectivity _connectivity = Connectivity();
  late StreamSubscription<ConnectivityResult> _connectivitySubscription;

  @override
  void initState() {
    super.initState();
    initConnectivity();

    _connectivitySubscription =
        _connectivity.onConnectivityChanged.listen(_updateConnectionStatus);
  }

  @override
  void dispose() {
    _connectivitySubscription.cancel();
    super.dispose();
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initConnectivity() async {
    late ConnectivityResult result;
    // Platform messages may fail, so we use a try/catch PlatformException.
    try {
      result = await _connectivity.checkConnectivity();
    } on PlatformException catch (e) {
      print(e.toString());
      return;
    }

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) {
      return Future.value(null);
    }

    return _updateConnectionStatus(result);
  }

  Future<void> _updateConnectionStatus(ConnectivityResult result) async {
    setState(() {
      _connectionStatus = result;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Connectivity example app'),
      ),
      body: Center(
          child: Text('Connection Status: ${_connectionStatus.toString()}')),
    );
  }
}