build_web_compilers 4.1.0 build_web_compilers: ^4.1.0 copied to clipboard
Builder implementations wrapping the dart2js and DDC compilers.
Web compilers for users of package:build
.
Installation #
This package is intended to be used as a development dependency for users
of package:build
who want to run code in a browser. Simply add the
following to your pubspec.yaml
:
dev_dependencies:
build_web_compilers:
Usage #
If you are using the autogenerated build script (going through
dart run build_runner <command>
instead of handwriting a build.dart
file),
then all you need is the dev_dependency
listed above.
Configuration #
By default, this package uses the Dart development compiler (dartdevc,
also known as DDC) to compile Dart to JavaScript. In release builds (running
the build tool with --release
), dart2js
is used as a compiler.
In addition to compiling to JavaScript, this package also supports compiling to
WebAssembly. Currently, dart2wasm
needs to be enabled with builder options.
To understand the impact of these options, be aware of differences between
compiling to JavaScript and compiling to WebAssembly:
- Dart has two compilers emitting JavaScript:
dart2js
anddartdevc
(which supports incremental rebuilds but is typically only used for development). For both JavaScript compilers,build_web_compilers
generates a primary entrypoint script and additional module files or source maps depending on compiler options. - Compiling with
dart2wasm
generates a WebAssembly module (a.wasm
file) and a JavaScript module (a.mjs
file) exporting functions to instantiate that module.dart2wasm
alone generates no entrypoint file that could be added as a<script>
tag.
In addition to invoking compilers, build_web_compilers
can emit an entrypoint
file suitable for dart2wasm
. When both dart2wasm
and a JavaScript compiler
are enabled, the entrypoint file runs a feature detection for WasmGC and loads
either the WebAssembly module or the JavaScript file depending on what the
browser supports.
Compiler arguments #
To customize compilers, you will need to add a build.yaml
file configuring
the build_web_compilers:entrypoint
builder, similar to the following:
targets:
$default:
builders:
build_web_compilers:entrypoint:
# These are globs for the entrypoints you want to compile.
generate_for:
- test/**.browser_test.dart
- web/**.dart
options:
compilers:
# All compilers listed here are enabled:
dart2js:
# List any dart2js specific args here, or omit it.
args:
- O2
dart2wasm:
args:
- O3
build_runner
runs development builds by default, but can use builders with a
different configuration for --release
builds. For instance, if you wanted to
compile with dartdevc
only on development and dart2js
+ dart2wasm
for
release builds, you can use this configuration as a starting point:
targets:
$default:
builders:
build_web_compilers:entrypoint:
generate_for:
- test/**.browser_test.dart
- web/**.dart
dev_options:
compilers:
dartdevc:
release_options:
compilers:
dart2js:
args:
- O2
dart2wasm:
args:
- O3
Customizing emitted file names #
The file names emitted by build_web_compilers
can be changed. The default
names depend on which compilers are enabled:
- When only
dart2js
ordartdevc
is enabled, a single.dart.js
entrypoint is emitted. - When only
dart2wasm
is enabled, a single.dart.js
entrypoint (loading a generated.wasm
module through a.mjs
helper file) is generated. - When both
dart2wasm
and a JavaScript compiler are enabled, then:- The output of the JavaScript compiler is named
.dart2js.js
or.ddc.js
depending on the compiler. dart2wasm
continues to emit a.wasm
and a.mjs
file.- An entrypoint loader named
.dart.js
that loads the appropriate output depending on browser features is generated.
- The output of the JavaScript compiler is named
All names can be overridden by using the loader
option or the extension
flag in compiler options:
targets:
$default:
builders:
build_web_compilers:entrypoint:
options:
loader: .load.js
compilers:
dart2js:
extension: .old.js
dart2wasm:
extension: .new.mjs
This configuration uses both dart2js
and dart2wasm
, but names the final
entrypoint for a main.dart
file main.load.js
. That loader will either load
a .new.mjs
file for WebAssembly or a .old.js
for pure JavaScript.
Note that the loader
option is ignored when dart2wasm
is not enabled, as
it's the compiler requiring an additional loader to be emitted.
Customizing the WebAssembly loader #
In some cases, for instance when targeting Node.JS, the generated loader for
dart2wasm
may be unsuitable. The builtin loader can be disabled by setting
the option to null:
targets:
$default:
builders:
build_web_compilers:entrypoint:
options:
loader: null
compilers:
dart2js:
dart2wasm:
In this case, you need to use another builder or a predefined loader instead.
Configuring -D environment variables #
dartdevc is a modular compiler, so in order to ensure consistent builds
in every module environment variables must be configured globally. Configure
with a mapping in YAML. Environment defined variables can be read with
const String.fromEnvironment
and const bool.fromEnvironment
. For example:
global_options:
build_web_compilers:ddc:
options:
environment:
SOME_VAR: some value
ANOTHER_VAR: false
These may also be specified on the command line with a --define
argument.
webdev serve -- '--define=build_web_compilers:ddc=environment={"SOME_VAR":"changed"}'
For dart2js, use the args
option within the dart2js
compiler entry. This
may be configured globally, or per target.
targets:
$default:
builders:
build_web_compilers:entrypoint:
options:
compilers:
dart2js:
args:
- -DSOME_VAR=some value
- -DANOTHER_VAR=true
To apply variables across multiple compilers, they have to be added to each one:
targets:
$default:
builders:
build_web_compilers:entrypoint:
options:
compilers:
dart2js:
args:
- -DSOME_VAR=some value
- -DANOTHER_VAR=true
dart2wasm:
args:
- -DSOME_VAR=some value
- -DANOTHER_VAR=true
Legacy builder options #
Previous versions of build_web_compilers
only supported a single enabled
compiler that would be enabled with the compiler
option.
If you only want to use dart2js
for all builds, you can use that option:
targets:
$default:
builders:
build_web_compilers:entrypoint:
# These are globs for the entrypoints you want to compile.
generate_for:
- test/**.browser_test.dart
- web/**.dart
options:
compiler: dart2js
# List any dart2js specific args here, or omit it.
dart2js_args:
- -O2
Similarly, only compiling with dart2wasm
:
targets:
$default:
builders:
build_web_compilers:entrypoint:
options:
compiler: dart2wasm
# List flags that should be forwarded to `dart compile wasm`
dart2wasm_args:
- -O2
When no option is set, the compiler
option is implicitly set to dart2js
on
release builds and to dartdevc
otherwise.
Note that the compilers
option takes precedence over the compiler
option
when set.
Manual Usage #
If you are using a custom build script, you will need to add the following builder applications to what you already have, almost certainly at the end of the list (unless you need to post-process the js files).
[
apply(
'build_web_compilers:ddc',
[
(_) => new ModuleBuilder(),
(_) => new UnlinkedSummaryBuilder(),
(_) => new LinkedSummaryBuilder(),
(_) => new DevCompilerBuilder()
],
toAllPackages(),
// Recommended, but not required. This makes it so only modules that are
// imported by entrypoints get compiled.
isOptional: true,
hideOutput: true),
apply('build_web_compilers:entrypoint',
// You can also use `WebCompiler.Dart2Js`. If you don't care about
// dartdevc at all you may also omit the previous builder application
// entirely.
[(_) => new WebEntrypointBuilder(WebCompiler.DartDevc)], toRoot(),
hideOutput: true,
// These globs should match your entrypoints only.
defaultGenerateFor: const InputSet(
include: const ['web/**', 'test/**.browser_test.dart'])),
]