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Dart FFI bindings for the box3d 3D rigid body physics engine.

License

Copyright (c) 2026 Brandon DeRosier

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

This package will distribute precompiled binaries of the box3d physics
engine, which is licensed separately (MIT, Copyright Erin Catto). See
THIRD_PARTY_NOTICES.md.
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Documentation

API reference

Publisher

verified publisherbdero.dev

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Dart FFI bindings for the box3d 3D rigid body physics engine.

Repository (GitHub)
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Topics

#physics #box3d #ffi #gamedev #collision

License

MIT (license)

Dependencies

crypto, ffi, hooks, native_toolchain_c, vector_math

More

Packages that depend on box3d