arcane_nodes 1.0.8
arcane_nodes: ^1.0.8 copied to clipboard
A lightweight, scalable, and highly customizable package that empowers Flutter developers to create dynamic, interactive, and visually appealing node-based UIs.
1.0.5 #
- Fix int double parsing in deserialization
1.0.4 #
- Fix shader def
1.0.3 #
- More dumb fixes to ... MANUAL???? deserialization? What was the author smoking?
1.0.2 #
- Fix dumb type casting null safe
1.0.1 #
- Show exceptions
1.0.0 #
- Arcane Fork
- Stopped spamming snackbars, turned into logs
- Upgraded flutter_context_menu
0.1.0 (Beta) #
- Initial beta release showcasing core features.
- Released to gather community feedback.
0.1.0+1 (Hotfix) #
- Fixed input system issues (partially resolved input-related problems).
0.2.0 #
- Custom Builders: Introduced support for general-purpose node-based UIs.
- A guide will be provided in the future as the API stabilizes.
- Enhanced Styling: Node styles now dynamically respond to entity states (e.g., selected, collapsed).
- Snap-to-Grid: Added a customizable grid-snapping feature for better alignment.
- Performance Improvements: Significantly optimized performance, especially when handling large numbers of nodes.
0.2.0+1 (Hotfix) #
- Fixed node rendering after creation and deletion
0.3.0 #
- Better Interaction and Feedback: Links can now be selected and, along with ports, are now highlighted on hover.
- Performance Improvements: Significantly optimized performance, especially when handling large numbers of nodes.
- Fixed Bugs: offset restoration in undo/redo system and project loading failure when the editor is not empty (#59 #57).